Tag Archives: isometric

Jungle Strike, Megadrive/Genesis

Jungle Strike is the 1993 sequel to the smash hit Desert Strike. It walks the same satirical/propaganda tightrope as the previous game, and is just as much fun to play.

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Desert Strike, Megadrive/Genesis

Desert Strike: Return to the Gulf is a classic helicopter action game, developed and published by Electronic Arts for the Sega Megadrive in 1992.

It is known for its easy-to-play but hard-to-master gameplay, and for its controversial ‘Gulf War’ storyline.

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Marble Madness, X68000

The Sharp X68000 version of Atari‘s classic Marble Madness is pretty much arcade perfect – barring, of course, the trackball controls of the original arcade game. In fact: if you compare the graphics to the arcade game you might notice that they’re crisper and slightly higher resolution.

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Crystal Castles, Arcade

Crystal Castles is a legendary arcade maze game developed and published by Atari, Inc. in 1983. What made the game so good were: the trackball and jump button controls (which gave a good degree of freedom to make headway at pace) and the unusual isometric graphics (which drew on-screen in an unusual and interesting way).

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SegaSonic the Hedgehog, Arcade

SegaSonic the Hedgehog is an arcade game from 1993 starring Sega‘s famous blue mascot, Sonic the Hedgehog. It features beautiful isometric graphics and trackball-based multiplayer gameplay.

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Shock Troopers, Neo Geo

Shock Troopers is a one or two-player, over-the-top arcade shooter developed by Saurus in 1997. It is a mixture of overhead and isometric style Run-and-Gun action – similar in some respects to Total Carnage and Caliber .50.

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Populous II: Trials of the Olympian Gods, Amiga

Bullfrog Productions1991 sequel to Populous, Populous II: Trials of the Olympian Gods is a beautifully-crafted follow-up, retaining – and even improving on – the genius of the original.

I always rated Populous very highly, and Populous II is even better.

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Harvest Moon: Back To Nature, PlayStation

Harvest Moon: Back To Nature is a sequel to the Super Nintendo classic from 1996, this time developed by Victor Interactive Software and first released for the Sony PlayStation in 1999 in its native Japan (2000 for North America and 2001 for Europe).

It is the sixth game in the Harvest Moon series, and the first on the PlayStation.

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Alien 8, MSX

The MSX version of Ultimate‘s classic isometric action adventure, Alien 8, is almost identical to the ZX Spectrum original – including slowdown caused by sound effects playing and lots of on-screen movement.

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Micro Machines V3, PlayStation

The third Micro Machines was released in 1997 for the Sony PlayStation. In V3 the environments and vehicles are all 3D-modelled, and the action is displayed at a slightly tilted angle, rather than directly overhead.

The same excellent gameplay mechanics of the previous games have been retained though. Mostly revolving around getting ahead of your opponents in order to push them off-screen.

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