Tag Archives: tanks

Thunder Blade, Arcade

Thunder Blade is a single-player helicopter combat game that debuted in arcades in 1987, courtesy of Sega. It combines overhead shooting sections with third-person, ‘over-the-shoulder’ shooting sections and it features lots of impressive graphical scaling effects on the buildings and enemies.

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Mercs, Arcade

Mercs is a classic arcade shooter from 1990. It was jointly developed by Sega and Capcom and features simultaneous three-player cooperative gameplay.

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Battle Command, Amiga

Battle Command is a classic Amiga tank game, developed by Realtime Games Software and published by Ocean Software in 1990.

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Panzadrome, ZX Spectrum

Developed by The RamJam Corporation and published by Ariolasoft in 1985, Panzadrome is an overhead maze shooter involving tanks, and it is not a bad game, as far as Speccy tank/maze games go.

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Advance Wars, Game Boy Advance

Advance Wars is turn-based tactical war game developed by Intelligent Systems and was first published in North America on September 10th 2001.

As everyone knows: the following day the world witnessed the horrific attacks on the World Trade Centre, and this tragic event resulted in the delay of Advance Wars being released to the rest of the world.

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Conqueror, Archimedes

Conqueror is a 1988 release from Superior Software, designed and programmed by Jonathan Griffiths. It’s a 3D tank game that was released as a sequel to Zarch – and it uses the same game engine.

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Fernandez Must Die, Commodore 64

Tony Crowther‘s 1988 tribute to Commando and Ikari Warriors, Fernandez Must Die is a scrolling shooter with military overtones.

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H.A.T.E., ZX Spectrum

Costa Panayi‘s final game on the ZX Spectrum was published by Gremlin Graphics in 1989. It is an isometric shoot ’em up in the mould of Zaxxon, and it is technically very impressive.

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Steel Alcimus, PC

Another excellent Hijong Park retro tribute game – this one possibly his best so far – Steel Alcimus is an overhead helicopter shooter with either twin-stick joypad, or keyboard and mouse controls. I played it with mouse and keys and found the control system to be really quite ingenious.

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