The MS-DOS version of Dune II: The Battle For Arrakis was the original, first released by Westwood Studios in 1992. The Amiga version followed shortly afterwards, in 1993.
Aka “Dune II: The Building of a Dynasty” in North America.
The MS-DOS version of Dune II: The Battle For Arrakis was the original, first released by Westwood Studios in 1992. The Amiga version followed shortly afterwards, in 1993.
Aka “Dune II: The Building of a Dynasty” in North America.
Theatre Europe on the Commodore 64 is a relatively simple war game, set during the Cold War 1980s. It was coded by Alan Steel, with graphics by Ian Bird, and music by David Dunn. The game was first published by PSS in 1985.
The ZX Spectrum of Beach Head II was developed by Platinum Productions and published by US Gold in 1985.
The ZX Spectrum version of Beach Head was developed by Ocean Software and published by US Gold in 1984.
Developed by Dynamix and published by Sierra On-line, Red Baron is a combat flight simulator set during The First World War. The game was innovative for the time, and garnered considerable praise from players and critics alike at the time of its original release – 1990.
I’ve been wanting to add the Intellivision version of Commando for some time now, but every time I tried to play it, I could never get the controls to work properly. Until now…
Fire Shark is a vertically-scrolling shoot ’em up developed by Toaplan and first distributed into arcades in 1989. It is the sequel to Flying Shark, which came out in 1987, and once again features biplanes that must blast their way through ten different stages of military mayhem.
Developed by Toaplan and first released into arcades in 1987, Flying Shark (aka Sky Shark in North America) is a challenging vertically-scrolling bullet hell shooter with a military theme. You fly a biplane over jungle and sea and must blast your way through five increasingly more difficult levels.
The Amiga CD32 port of Cannon Fodder was developed by Arch Rivals and published by Virgin Interactive in 1994. Of course the game does have mouse support (as if it wouldn’t…), and it plays extremely well. In fact: some may argue that this is the best version of Cannon Fodder ever released.
The Megadrive/Genesis version of Sensible Software‘s classic Cannon Fodder is not the one I think of when I think “Cannon Fodder“, but it’s actually a really good port. The game was converted by PanelComp, who also made the excellent SNES version, and it too supports mouse play. Which is important, because without using a mouse it’s impossible to attain the right kind of intensity needed to play Cannon Fodder properly. IMHO.