Tag Archives: 1996

Mario Kart 64, Nintendo 64

Mario Kart 64 is the successor to the brilliant Super Mario Kart on the SNES and the second game in the famous Mario Kart series. It was first published by Nintendo for the N64 console in 1996.

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Salamander 2, Arcade

Released ten years after the original Salamander, Konami‘s 1996 sequel – Salamander 2 – is more of the same horizontal/vertical scrolling blasting action, but with a different style of graphics, bigger, better weapons, and more spectacular events.

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Bubble Memories, Arcade

Bubble Memories: The Story of Bubble Bobble III was released into arcades by Taito in 1996, and – as the subtitle makes clear – this is a canonical Bubble Bobble sequel. It has been described as “Bubble Bobble on steroids”…

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Waku Waku 7, Neo Geo

Sunsoft‘s Waku Waku 7 is one of the craziest, most colourful, and most over-the-top beat ’em ups I’ve ever played. It first appeared in arcades in 1996, was later released for the Neo Geo AES, and later also re-released for modern consoles. Such is its popularity.

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Harvest Moon, Super Nintendo

First in the classic Harvest Moon series, this cute Super Nintendo ‘farming simulator’ was developed by Amccus and published by Pack-In-Video in Japan, Natsume in North America, and Nintendo in Europe.

It wasn’t the first farming simulator ever to come out (that might be SimFarm by Maxis (1993), although there may be earlier examples), but it was certainly one of the first to really popularise the genre.

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Donkey Kong Country 3: Dixie Kong’s Double Trouble, Super Nintendo

The third Donkey Kong Country game was first released in 1996. It was again developed by Rare and published by Nintendo. This one featuring Dixie Kong and her cousin Kiddy Kong.

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Do-Re-Mi Fantasy, Super Nintendo

Published in Japan by Hudson Soft in 1996, Do-Re-Mi Fantasy is a cute and colourful platform game that is actually the sequel to the Famicom game Milon’s Secret Castle.

Do-Re-Mi Fantasy doesn’t really look like Milon’s Secret Castle – or play like it for that matter – but it does share the same bubble-blowing DNA as its predecessor.

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Normality, PC

A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.

In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.

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Sonic 3D Blast, Megadrive/Genesis

The last Sonic game released for the Megadrive/Genesis; co-developed by British firm Traveller’s Tales and Sega‘s Japanese talent, and sold on cartridge in 1996.

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Mole Mania, Game Boy

This 1996 release on the Nintendo Game Boy is one of Shigeru Miyamoto‘s least known works, although it really is a hidden gem on the system and is well worth finding and playing now if you’ve never seen it.

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