Tag Archives: scrolling

Castlevania: Rondo of Blood, PC Engine

Also know as Akumajo Dracula X: Chi no Rondo, Rondo of Blood is a famous entry in Konami‘s Castlevania series that was initially made exclusively for the PC Engine CD-ROM and first published in 1993.

Continue reading Castlevania: Rondo of Blood, PC Engine

Land of Illusion starring Mickey Mouse, Game Gear

Land of Illusion starring Mickey Mouse is a Disney-themed platform game that was developed and published by Sega in 1993. It is considered by many to be one of the best games on the Game Gear.

Continue reading Land of Illusion starring Mickey Mouse, Game Gear

Lunar Jetman Retrospec Remake, PC

Another Retrospec remake of a classic Ultimate game. This time: Lunar Jetman. This one was released in 2002 and unfortunately is another flawed piece of software.

Continue reading Lunar Jetman Retrospec Remake, PC

Tranz Am Retrospec Remake, PC

This PC remake of the classic ZX Spectrum game, Tranz Am, was first released in 2008 by Retrospec. It is a reasonably faithful, “enhanced” conversion of the overhead racing game originally published by Ultimate Play the Game in 1983.

Continue reading Tranz Am Retrospec Remake, PC

Martianoids, MSX

Martianoids was released in 1987 on three different formats: ZX Spectrum, Amstrad CPC, and this MSX conversion. All three are pretty much identical in terms of gameplay; they feature a robot, walking through nine sectors of a scrolling landscape, fighting off alien robots that are trying to destroy a computer you are defending.

Continue reading Martianoids, MSX

Martianoids, Amstrad CPC

The Amstrad CPC version of Martianoids is arguably slightly better than the ZX Spectrum version, because it has a couple more on-screen colours to play around with. It plays the same as the Spectrum version, but looks a little better. The scrolling and control responsiveness seem a little slower, though.

Continue reading Martianoids, Amstrad CPC

Martianoids, ZX Spectrum

Ultimate Play the Game‘s 1987 release, Martianoids, is another US Gold attempt to recreate the thrills and spills of a genuine Ultimate game and failing miserably.

You can find some indication of this if you type “Martianoids longplay” into YouTube and seeing that there aren’t any videos. Almost every other Spectrum game has someone playing through it on YouTube; definitely every other Ultimate game, but not this one.

Continue reading Martianoids, ZX Spectrum

Bubbler, Commodore 64

***CANNED GAME***

There is a story behind the Commodore 64 conversion of Bubbler, but to condense it into just a few sentences: the game was being converted in 1987 by an intermediary company for Ultimate, called Lynsoft, but was canned before release because it wasn’t fast enough.

Continue reading Bubbler, Commodore 64

Bubbler, MSX

The 1987 MSX conversion of Bubbler is arguably better than the Spectrum original because the speed is more consistent during play, which makes it more playable. In fact, it’s a game that borders on being superb, which is unusual for the later US Gold/Ultimate games which are generally considered to be inferior to Ultimate‘s earlier titles.

Continue reading Bubbler, MSX

Bubbler, Amstrad CPC

The Amstrad version of Ultimate Play the Game‘s Bubbler benefits from some extra colour, but plays pretty much the same as the ZX Spectrum original (ie. it’s playable, but insanely difficult).

Continue reading Bubbler, Amstrad CPC