Tag Archives: jumping

Portal, PC

Portal is a legendary first-person puzzle/gravity game developed and published by Valve in 2007.

I say “gravity game” because Portal combines basic physics (acceleration, velocity, gravity, and inertia), with the ability to open up entry and exit portals, to create a game so beautifully simple-yet-complex that it is almost beyond belief…

Continue reading Portal, PC

Ninja Gaiden, XBox

Developed by Team Ninja and published by Tecmo in 2004, Ninja Gaiden is a continuation of the famous 1990s Ninja Gaiden series, only this time in third-person 3D.

Continue reading Ninja Gaiden, XBox

William Wobbler, Commodore 64

Tony Crowther‘s 1985 release, William Wobbler, is somewhat controversial among critics and fans… Some love it; some hate it. Actually, let me re-phrase that: most people hate it… And (rather infamously) the leading Commodore 64 magazine of the time (Newsfield’s Zzap!64) gave it a hard time, and it pretty much sank without a trace.

Continue reading William Wobbler, Commodore 64

Out On A Limb, Commodore 64

I read on a forum recently someone saying that the Commodore 16 version of Out On A Limb “smashed” the Commodore 64 version. LOL. This – I can confirm – is a load of old b*llocks – the C64 version is clearly better on all fronts

Continue reading Out On A Limb, Commodore 64

Out On A Limb, Commodore 16/Plus4

Out On A Limb is a Jack and the Beanstalk-inspired platform game published by Anirog Software in 1984.

It is probably best known on the Commodore 64, but a Commodore 16 version also exists and it is fondly-remembered by fans.

Continue reading Out On A Limb, Commodore 16/Plus4

Auf Wiedersehen Monty, Commodore 16/Plus4

Although Auf Wiedersehen Monty is seen as a weak link in the classic Monty Mole series by some people, I’ve always very much liked it.

I liked the ideas; I liked Monty‘s new jump animation; I liked the variety.

Continue reading Auf Wiedersehen Monty, Commodore 16/Plus4

Auto Zone, Commodore 16/Plus4

An original C16/Plus4 release from Players Software, first published in 1987, Auto Zone is a side-scrolling, car-driving platform game where you drive a small buggy from right to left across four different stages, trying to survive to the end.

Continue reading Auto Zone, Commodore 16/Plus4

Mr. Puniverse, Commodore 16/Plus4

Written by Tony Kelly and published by Mastertronic in 1986, Mr. Puniverse is a platform maze game with a satisfying jump mechanic, and is also the sequel to Big Mac.

Continue reading Mr. Puniverse, Commodore 16/Plus4

Big Mac, Commodore 16/Plus4

Written by Tony Kelly and published by Mastertronic in 1985, Big Mac is a highly frustrating platform/puzzle game with an interesting jump mechanic and some nice graphical effects, and is the predecessor to the much better Mr. Puniverse.

Continue reading Big Mac, Commodore 16/Plus4