Tag Archives: funny

Magical Starsign, Nintendo DS

This is the sequel to the excellent Magical Vacation on the GBA. Magical Starsign was developed by Brownie Brown and published by Nintendo, exclusively for the Nintendo DS, in 2006. Unlike its predecessor, Magical Starsign was given an official release in the west, in English.

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Magical Vacation, Game Boy Advance

Magical Vacation is a GBA RPG, developed by Brownie Brown and published by Nintendo, in Japan only, in 2001. An English fan translation is available for the game, but it’s unfortunately not yet complete. That said: the majority of the game has been translated, and it’s absolutely worth playing because this is such a beautiful adventure!

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Quest for the Shaven Yak Starring Ren Hoëk and Stimpy, Game Gear

Developed by Realtime Associates and published by Sega in 1993, Quest for the Shaven Yak is a Game Gear platform game based on The Ren & Stimpy Show.

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Gridrunner Plus Plus, PC

What I love about Jeff Minter‘s Gridrunner Plus Plus is that it combines the simplicity of the arcade hits of old, with modern, trippy visuals. And a good dose of humour.

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Brian Bloodaxe, ZX Spectrum

Described as a game with “primary imbalance“, by publisher The Edge in 1985, Brian Bloodaxe is a strange platform game that tries to have a laugh at the expense of everyone – you; itself, and the genre of platform games it belongs to.

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Postal: Brain Damaged, PC

Postal: Brain Damaged is a so-called “boomer shooter” (whatever that means), developed by HyperStrange, and first published in 2022. It’s a fast-moving, humorous and challenging First-Person Shooter with a Story Mode and a Survival Mode (but no multiplayer, that I could see).

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Rick Dangerous 2, Commodore 64

Rick Dangerous 2 is the 1990 sequel to the original platform game, Rick Dangerous. It was published by Micro Style (a sub-label of Microprose), and was once again developed by Core Design of Derby.

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Rick Dangerous, Commodore 64

Rick Dangerous is a well-known platform game that parodies the tomb-raiding adventures of Indiana Jones. It was developed by Core Design and first published by Firebird Software in 1989.

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 4 – Post Game]

Beginning of Post Game:
Visiting Havens Above on Cetacea.

Dragon Quest XI does have substantial Post Game content, for those who want the full experience of the excellent story. Challenges such as The Past Masters in Tickington , The Wheel of Hama at Mount Pang Li, Drustan’s Labyrinth, The Luminary’s Trials, and The Timewyrm are all battles for the DQ11 experts. They’re all very challenging to beat, and they’re a serious visual treat. But they’re worth grinding for to get to! 🙂

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 3 – Third Act]

Beginning of the Third Act:
Remembrance service in Arboria, and The Tower of Lost Time.

A gigantic number of people worked on Dragon Quest XI, and if you play it enough you’ll see where all the effort went – into creating arguably the best JRPG of all-time. Square Enix not only managed to keep the feel of the Dragon Quest universe true to itself, but also managed to innovate in many areas, to enhance the play experience.

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