Tag Archives: ammunition

Outlaws, PC

Developed and published by LucasArts in 1997, Outlaws is a first-person shoot ’em up set in the Wild West. The graphics are cartoony and the music is very much inspired by Ennio Morricone‘s classic The Good the Bad and the Ugly soundtrack, which gives it a distinct atmosphere that made it stand out against many of its peers of the time.

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Fred, ZX Spectrum

Written by famous Spanish software house Indescomp, Fred is a scrolling platform/maze game where you control a cartoon Indiana Jones-type character plundering treasures from an Egyptian tomb, while avoiding contact with ghosts and mummies.

Fred was first released in 1984. In its native Spain the game was published by Investronica, while in the UK and other parts of Europe the game was published by Quicksilva.

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Doom, PC

This is the 2016 version of Doom, sometimes referred to as “Doom 4“, because it is essentially the fourth iteration of the classic id Software first-person shooter.

And: it really is quite something

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Carnival, Arcade

The classic 1980 arcade game, Carnival, was developed by Gremlin Industries (not to be confused with Gremlin Graphics) – an American company – and manufactured by Sega in 1980. It’s a funfair-themed game where the aim is to shoot moving targets while conserving your limited supply of ammunition for as long as possible.

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Arena, Game Gear

The game’s full North American title is Arena: Maze of Death, but it was released as just Arena in Europe so that’s what I’m going to call it. It’s an isometric shoot ’em up with you playing a “pro-democratic freedom fighter” called Guy Freelander who must fight his way through a variety of industrial locations in order to reach a television station to broadcast proof of an evil corporation’s wrongdoings.

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Gunfright, Atari 8-Bit

One of the better Atari 8-bit homebrew Ultimate conversions, Gunfright was ported by Mariusz, Jose Pereira, Emkay and Saul Cross in 2017. It plays pretty much the same as the ZX Spectrum original and looks similar to the Commodore 64 homebrew release of 2017. In fact there may be a connection between them since one of the people who worked on the C64 port also worked on this.

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Gunfright, Commodore 64

This C64 homebrew conversion of Ultimate‘s 1986 ZX Spectrum hit Gunfright was developed by Rod & Emu and released in 2017, and it’s another decent modern port of a thirty year-old game.

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Gunfright, MSX

The MSX version of Ultimate Play the Game‘s Gunfright is identical to the Spectrum original, except for the lack of a loading screen. It was initially released in 1986.

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Gunfright, Amstrad CPC

The Amstrad CPC received a conversion of Ultimate Play the Game‘s Filmation II game Gunfright in 1986 and it unfortunately suffers from the same problems that the previous Amstrad Filmation II conversion (Nightshade) did, namely: colour issues and slowdown problems.

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Metal Gear Solid 2: Substance, XBox

Metal Gear Solid 2: Substance is an expanded version of Metal Gear Solid 2: Sons of Liberty (which was released for the PlayStation 2 in 2001). Substance was released for the XBox by Konami in 2002.

It’s the fourth Metal Gear game co-written and designed by Hideo Koijima and the seventh game in the series as a whole.

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