Tag Archives: robots

Pier Solar and the Great Architects, Megadrive/Genesis

Pier Solar and the Great Architects is a famous homebrew Role-Playing Game released in 2010. It was developed by a team called WaterMelon and was initially released on cartridge exclusively for the Sega Megadrive.

Since then, though, it has been ported to a number of different platforms, including HD remakes for Dreamcast, PlayStation 3 & 4, Wii U, PC, XBox One, and Android.

Continue reading Pier Solar and the Great Architects, Megadrive/Genesis

Flashback, Megadrive/Genesis

Delphine Software‘s classic futuristic adventure game, Flashback, came out first on the Amiga in 1992 but was originally developed with the Sega Megadrive as its target platform.

Timing and cartridge production issues meant that it came out after a number of other ports had already been released, but that didn’t dent enthusiasm for the game on the Megadrive.

Continue reading Flashback, Megadrive/Genesis

Herzog Zwei, Megadrive/Genesis

Developed by Techno Soft and first published in 1989, Herzog Zwei is an early real-time strategy game, predating Dune II by three years. It is the sequel to Herzog on the MSX2 and it shares the same DNA as that game.

Continue reading Herzog Zwei, Megadrive/Genesis

MUSHA, Megadrive/Genesis

MUSHA is a well-liked Megadrive shooter, made by famed Japanese developer Compile. It is part of the Aleste series, but features a ‘mecha’-suited protagonist fighting against a super computer that has taken over the Earth, rather than a spaceship.

Continue reading MUSHA, Megadrive/Genesis

Herzog, MSX

This obscure Japanese action game is a prototype of one of the first ever real-time strategy games – Herzog Zwei on the Sega Megadrive – and it is also one of the best games you can play on an MSX.

Herzog was developed and published on disk for the MSX2 by Techno Soft (nee, Tecno Soft) in 1988.

Continue reading Herzog, MSX

Psycho-Nics Oscar, Arcade

This obscure 1987 arcade game from Data East was a big influence on many games that came after it, in particular Manfred Trenz‘s Turrican series. It is obviously itself influenced by Nintendo‘s 1986 game, Metroid.

It also displays some similarities to Karnov, another Data East arcade game released the same year.

And, while you may have never heard of this game, it’s safe to say that it’s a bit of a ‘hidden gem’ in terms of old arcade games still worth playing today.

Continue reading Psycho-Nics Oscar, Arcade

Atomic Robo-Kid, Arcade

Atomic Robo-Kid is a horizontally-scrolling, progressive weapons shooter, designed by Tsutomu Fujisawa and manufactured by UPL in 1988.

It’s not a very well-known arcade game, but does have its fans. It also managed to get converted to a number of home systems too (including for the Sega Megadrive, but it never appeared on the SNES).

Continue reading Atomic Robo-Kid, Arcade

Top Hunter: Roddy & Cathy, Neo Geo

Top Hunter: Roddy & Cathy was first released on the Neo Geo by SNK in 1994. It is a side-scrolling arcade platform game, sometimes referred to as a “predecessor to Metal Slug“, and featuring two playable characters… Yes, you guessed it: Roddy and Cathy.

Continue reading Top Hunter: Roddy & Cathy, Neo Geo

Descent, PC

Descent is a famous PC DOS shoot ’em up developed by Parallax Software and published by Interplay in 1995.

Continue reading Descent, PC

Psytron, ZX Spectrum

Psytron is an early shoot ’em up released for the ZX Spectrum by Beyond Software, who published it in 1984.

It’s a futuristic “base defence” game in essence, with you playing through six different levels trying to fend off alien invaders on a 10-screen landscape – the “Betula 5 Installation”.

Continue reading Psytron, ZX Spectrum