Tag Archives: Dungeon Crawler

Dragon Quest XI: Echoes of an Elusive Age, PC [Part 4 – Post Game]

Beginning of Post Game:
Visiting Havens Above on Cetacea.

Dragon Quest XI does have substantial Post Game content, for those who want the full experience of the excellent story. Challenges such as The Past Masters in Tickington , The Wheel of Hama at Mount Pang Li, Drustan’s Labyrinth, The Luminary’s Trials, and The Timewyrm are all battles for the DQ11 experts. They’re all very challenging to beat, and they’re a serious visual treat. But they’re worth grinding for to get to! 🙂

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 3 – Third Act]

Beginning of the Third Act:
Remembrance service in Arboria, and The Tower of Lost Time.

A gigantic number of people worked on Dragon Quest XI, and if you play it enough you’ll see where all the effort went – into creating arguably the best JRPG of all-time. Square Enix not only managed to keep the feel of the Dragon Quest universe true to itself, but also managed to innovate in many areas, to enhance the play experience.

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 2 – Second Act]

Beginning of the second act:
The quest “A Dark New World“, and then some individual companion quests before the party reunites.

The game changes after the dramatic first act ending. Monsters become “Malicious“, become tougher, and now have glowing green eyes. The world turns on its head with some seriously bold story-telling…

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 1 – First Act]

Dragon Quest XI: Echoes of an Elusive Age is the eleventh – and reportedly final – game in the long-running Dragon Quest series, from Square Enix. With the passing of character designer Akira Toriyama in March 2024, and composer Koichi Sugiyama in September 2021, this will now likely to be the case. But what a stunning game to end on, because Dragon Quest XI is one of the best, most vibrant, and most rich JRPGs I’ve ever played…

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Arcana, Super Nintendo

Developed and published by HAL Laboratory, Arcana is a fantasy Role-Playing Game that mixes card-battling with first-person dungeoneering, and it is a reasonably enjoyable experience overall. Also known as “Card Master” in Japan, Arcana was first published in 1992, exclusively for the Super Nintendo.

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Diablo II: Lord of Destruction, PC

This is the expanded version of Diablo II, called Lord of Destruction, released by Blizzard in 2001.

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Tōgi Ō: King Colossus, Megadrive/Genesis

Released in Japan only, by Sega, in 1992, Tōgi Ō: King Colossus is an obscure JRPG with real-time combat that has been fan-translated into English (and Spanish) and is therefore playable to gamers outside of Japan.

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Sword of Mana, Game Boy Advance

Sword of Mana on the Game Boy Advance is an enhanced remake of the first Seiken Densetsu game, which was released as Final Fantasy Adventure on the original black and white Game Boy in English-speaking territories. It was developed by Square Enix and Brownie Brown and was first released as “Shinyaku: Seiken Densetsu” in Japan in 2003.

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Gauntlet II, Commodore 64

The Commodore 64 version of Gauntlet II was developed by Gremlin Graphics and was published by US Gold in Europe, and Mindscape in North America, in 1987.

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Diablo, PC

Developed by Blizzard North and first published by Blizzard Entertainment in 1997, Diablo is a classic point-and-click action/RPG that features quests, monsters, real-time combat, magic, and dungeon-delving, in a way that is meant to appeal to those who prefer a more immediate style of gameplay, than the more ‘hardcore’, turn-based style of many RPGs. And – as a result – Diablo was a smash hit, and spawned a series that still (infamously) persists to this day.

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