Tag Archives: platform game

Gremlins Unleashed, Game Boy Color

Developed by Canadian company Planet Interactive Development and published – in Europe only – by Light and Shadow Productions in 2001, Gremlins Unleashed is a platform game based on the first Gremlins film, and in which you can play as either Gizmo the Mogwai, or Stripe the Gremlin.

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Dynamite Dan, MSX

The MSX version of Rod Bowkett‘s classic Spectrum platformer, Dynamite Dan, was programmed by Mr. Micro and published by Mirrorsoft in 1986. It is an excellent port and looks and plays very similarly to the original.

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The NewZealand Story, Megadrive/Genesis

A pretty much perfect conversion of the classic Taito arcade game, The NewZealand Story, developed by Visco Corporation and released for the Sega Megadrive/Genesis in 1990, in Japan only, through Taito themselves.

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Yoshi’s Story, Nintendo 64

After Super Mario World 2: Yoshi’s Island, this is the second instalment in the Yoshi series. Yoshi’s Story was first released by Nintendo, exclusively for the Nintendo 64, in 1997.

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Prince of Persia, Atari 8-bit

After apparently years of toil, and unforseen circumstances, a homebrew conversion of Jordan Mechner‘s classic Prince of Persia finally arrived on Atari 8-bit systems, in 2021. It requires a 128KB XL/XE; it’s free to download and play, and comes it in a variety of different formats (including cartridge). And – I have to say, right out the gate – that it is a brilliant port.

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Keith Courage in Alpha Zones, PC Engine

Keith Courage in Alpha Zones is a single-player platform game with action elements, developed by Advance Communication Company and published by Hudson Soft in Japan (in 1988) and NEC in North America (in 1989).

When the PC Engine was launched in North America in 1988 – as the TurboGrafx-16 – THIS was the pack-in game that greeted new owners. Not R-Type, not Turrican, not Ghouls ‘N Ghosts – nor any of the other great games on the system – but Keith bloody Courage in bloody Alpha Zones… History has noted that NEC (the manufacturer of the PC Engine) missed a MAJOR trick there, possibly even contributing to the console’s under-performance in sales, and eventual demise.

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Super Hero, Amstrad CPC

Codemasters1988 release for the Amstrad, Super Hero, sounds innocuous, but it marked the return of pixel artist Bernie Drummond, after Head Over Heels and Batman, but before Monster Max. Which was always a cause for celebration, in my humble opinion. RIP Bernie.

Super Hero is similar to Ultimate Play the Game‘s Nightshade, or Gunfright, in that the isometric backgrounds scroll around on occasion. Not all the time. Some rooms are static, Knight Lore-style.

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Spyro the Dragon, PlayStation

Spyro the Dragon is the first game in the Spyro series and was developed by Insomniac Games and published by Sony, exclusively for the PlayStation, in 1998. Spyro himself is a small, purple dragon, and in this opening game he is attempting to save his dragon friends who have all been turned into crystal by the evil Gnasty Gnorc.

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Cadaver, Amiga

Created by The Bitmap Brothers and published by Image Works in 1990, Cadaver is an isometric platform/action game with puzzle elements, but with Dan Malone‘s distinctive artwork adorning it. We’re looking at the Amiga version here today, but it also came out for the Atari ST and PC MS-DOS.

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