Tag Archives: platform game

Super Hunchback, Game Boy

Developed by Ocean Software and first published in 1992, Super Hunchback is a sequel to the Hunchback games that were successful in the mid 1980s (which were all based on the arcade game, Hunchback, by Century Electronics).

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Ristar, Game Gear

Ristar on the Game Gear is a reduced-size version of the classic Megadrive/Genesis platform game by Sega. It was first released for Sega‘s handheld console in 1995.

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Planet of the Apes, Game Boy Advance

The Game Boy Advance version of Planet of the Apes is somewhat different, visually, to the Game Boy Color version, although it is basically the same game underneath. Graphically, the GBA version goes for a “digitised”, more realistic look, which I don’t think is as appealing as the pure 2D drawn look of the GBC version. It makes the game look more like an early ’90s Amiga game, which I think dates it significantly.

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Planet of the Apes, Game Boy Color

Planet of the Apes for the Game Boy Color was developed by Torus Games/Visiware and was first published by Ubisoft in 2001. It is based on the 1968 film of the same name, which in turn was based on the 1963 book by Pierre Boulle. Actually, to be more accurate, the game follows the plot of the 1970 sequel, Beneath the Planet of the Apes, more closely than it does the first film, where Brent (played by James Franciscus) crash-lands on a post-apocalyptic Earth on a rescue mission to find Taylor (Charlton Heston), and eventually finds himself held prisoner in an underground city run by telepathic humans.

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Ristar, Megadrive/Genesis

Ristar is a cute and colourful scrolling 2D platform game developed and published by Sega in 1995. It first came out for the Megadrive/Genesis and was later ported to the Game Gear, but it was only ever initially released on Sega console hardware.

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Thing Bounces Back, Commodore 64

Thing Bounces Back is the 1987 sequel to Thing On A Spring and it is more of the same platforming action, starring ‘Thing‘, the spring-with-a-head-and-feet, and similar mechanics to the first game.

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Thing On A Spring, Commodore 64

Thing On A Spring is a fondly-remembered Commodore 64 game first published in 1985 by Gremlin Graphics. It was written by Jason Perkins and Anthony Clarke, with graphics by Mark Rogers and catchy music by Rob Hubbard.

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Mario & Luigi: Partners in Time, Nintendo DS

Developed by AlphaDream and first published by Nintendo in 2005, Mario & Luigi: Partners in Time is the second game in the Mario & Luigi series and the prequel/sequel to the excellent Mario & Luigi: Superstar Saga. The plot of the game is completely unrelated to its predecessor, though.

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Mappy, Arcade

Mappy is a cute-but-challenging vertical screen platform puzzle game, developed and manufactured by Namco in 1983, in which you play as a police mouse retrieving stolen goods from a mansion full of criminal cats.

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World of Illusion starring Mickey Mouse and Donald Duck, Megadrive/Genesis

World of Illusion starring Mickey Mouse and Donald Duck was developed and published by Sega, exclusively for the Megadrive/Genesis in 1992. It’s a platform game where players can play single-player as either Mickey Mouse or Donald Duck, or can play cooperatively together while sharing a set pool of lives. Other Disney characters, such as Minnie Mouse, Daisy Duck, Goofy, and Huey, Dewey and Louie also make appearances.

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