Developed by Manley & Associates and published by SETA Corporation in 1993, The Wizard of Oz on the Super Nintendo is among the worst games ever released for the console.
Tag Archives: platform game
RoboCop, Arcade
Released into arcades by Data East in 1988, RoboCop is unusual because the game was licensed from Ocean Software, who had acquired the video game rights at script stage, when the case was usually arcade companies licensing to home companies. The arcade and home versions were developed simultaneously and are a mixture of run-and-gun and beat ’em up-style gameplay.
Bionic Commando: Elite Forces, Game Boy Color
Developed by an American company, called Nintendo Software Technology, Bionic Commando: Elite Forces is the only game in the Bionic Commando series to be developed and published by Nintendo (and not the franchise owner, Capcom). It first came out – exclusively for the Game Boy Color – in the year 2000, and is a sequel to Bionic Commando on the Game Boy.
Continue reading Bionic Commando: Elite Forces, Game Boy Color
Parasol Stars, Game Boy
Taito‘s brilliant Parasol Stars (aka The Story of Bubble Bobble III) made an appearance on the original black and white Game Boy in 1992, courtesy of Ocean Software. In spite of the lack of colour the game is a faithful conversion of the original game (which first came out on the PC Engine), with cute graphics and wonderful, jolly tunes, and it is sure to bring joy to the heart of anyone who plays it.
Benefactor, Amiga CD32
Benefactor is an unusual platform/puzzle game developed for the Amiga by Swedish team Digital Illusions CE and published in 1994 by Psygnosis. It could be described as a “miniature Flashback“, because it has similar game mechanics to that game, but tinier graphics.
The Second Samurai, Megadrive/Genesis
The Second Samurai is the sequel to First Samurai and was developed by Vivid Image and published by Psygnosis for the Megadrive and Amiga in 1994. It is a scrolling platform action game with a samurai sword-wielding hero on a mission to defeat The Demon King. In this sequel Mr. Samurai has a female partner who can fight alongside him.
The game was programmed by Raffaele Cecco (famous for Cybernoid, Exolon and Stormlord, among other things), with graphics by Teoman Irmak and music by Brian Marshall.
Deliverance: Stormlord II, ZX Spectrum
Deliverance: Stormlord II is the sequel to Stormlord and was published by Hewson Consultants in 1990. Programming and art were once again handled by Raffaele Cecco and Hugh Binns respectively, with game design by Paul Chamberlain and Barry Simpson.
It’s a single-player platform game where you once again take control of Stormlord to rescue kidnapped fairies from the evil forces of the defeated Black Queen; fighting from ‘Hell’, all the way up to ‘Heaven’.
Stormlord, ZX Spectrum
Stormlord is a scrolling run-and-gun platform action game designed and written by Raffaele Cecco and Nick Jones, with graphics by Hugh Binns, and was published for the ZX Spectrum by Hewson Consultants in 1989. In it you play the titular Stormlord, a Norse-style warrior who is fighting to rescue fairies from the evil Black Queen.
Judge Dredd, Game Gear
This 1995 Game Gear Judge Dredd game is based on the film of the same name starring Sylvester Stallone. It was developed by Probe Software and published by Acclaim Entertainment.
Judge Dredd, Game Boy
Judge Dredd on the Game Boy is a port of the Super Nintendo platform game, which is based on the 1995 Judge Dredd film starring Sylvester Stallone. It was developed by Probe Software and published by Acclaim the same year as the film’s release.