Tag Archives: Cult Hit

The Addams Family, Amiga

The Amiga version of Ocean‘s classic platform game, The Addams Family, was created by an internal team at Ocean Software in Manchester in 1992, working on multiple ports simultaneously, and trying their best to make great games under pressure.

Continue reading The Addams Family, Amiga →

Spindizzy, ZX Spectrum

Originating on the Amstrad CPC, Spindizzy is a genius piece of coding and game design. It is an isometric exploration game, where you play as a spinning gyroscope (called GERALD) trying to collect gems across a large map of screens. It was designed by Paul Shirley, and the Spectrum port was handled by Phil Churchyard. Spindizzy on the Spectrum was published by Electric Dreams in 1986.

Continue reading Spindizzy, ZX Spectrum →

R-Type II, Arcade

Irem‘s 1989 sequel to their hit shooter, R-Type, is definitely an upgrade to the series, rather than a recycling of parts of the first game (as the other supposed ‘sequels’ turned out to be).

Continue reading R-Type II, Arcade →

Rick Dangerous, Commodore 64

Rick Dangerous is a well-known platform game that parodies the tomb-raiding adventures of Indiana Jones. It was developed by Core Design and first published by Firebird Software in 1989.

Continue reading Rick Dangerous, Commodore 64 →

Dynamite Dan, MSX

The MSX version of Rod Bowkett‘s classic Spectrum platformer, Dynamite Dan, was programmed by Mr. Micro and published by Mirrorsoft in 1986. It is an excellent port and looks and plays very similarly to the original.

Continue reading Dynamite Dan, MSX →

Wings of Fury, Apple II

Designed and programmed by Steve Waldo, and first published by Brøderbund in 1987, Wings of Fury is a pioneering and influential side-scrolling shooter in which you pilot an American F6F Hellcat during World War II.

Continue reading Wings of Fury, Apple II →

Dune II: The Battle For Arrakis, PC

The MS-DOS version of Dune II: The Battle For Arrakis was the original, first released by Westwood Studios in 1992. The Amiga version followed shortly afterwards, in 1993.

Aka “Dune II: The Building of a Dynasty” in North America.

Continue reading Dune II: The Battle For Arrakis, PC →

Mr. Driller 2, Game Boy Advance

A conversion of the arcade game of the same name, Mr. Driller 2 works brilliantly well on the Game Boy Advance. It was initially released in 2001 by Namco.

Continue reading Mr. Driller 2, Game Boy Advance →

Skate Or Die!, Commodore 64

Published by Electronic Arts in 1987, Skate Or Die! is a multi-event skateboarding game that was developed in-house. It remains a decent game to play to this day.

Continue reading Skate Or Die!, Commodore 64 →

Sword of Mana, Game Boy Advance

Sword of Mana on the Game Boy Advance is an enhanced remake of the first Seiken Densetsu game, which was released as Final Fantasy Adventure on the original black and white Game Boy in English-speaking territories. It was developed by Square Enix and Brownie Brown and was first released as “Shinyaku: Seiken Densetsu” in Japan in 2003.

Continue reading Sword of Mana, Game Boy Advance →