Irem‘s 1989 sequel to their hit shooter, R-Type, is definitely an upgrade to the series, rather than a recycling of parts of the first game (as the other supposed ‘sequels’ turned out to be).
Tag Archives: Cult Hit
Rick Dangerous, Commodore 64
Rick Dangerous is a well-known platform game that parodies the tomb-raiding adventures of Indiana Jones. It was developed by Core Design and first published by Firebird Software in 1989.
Dynamite Dan, MSX
The MSX version of Rod Bowkett‘s classic Spectrum platformer, Dynamite Dan, was programmed by Mr. Micro and published by Mirrorsoft in 1986. It is an excellent port and looks and plays very similarly to the original.
Wings of Fury, Apple II
Designed and programmed by Steve Waldo, and first published by Brøderbund in 1987, Wings of Fury is a pioneering and influential side-scrolling shooter in which you pilot an American F6F Hellcat during World War II.
Dune II: The Battle For Arrakis, PC
The MS-DOS version of Dune II: The Battle For Arrakis was the original, first released by Westwood Studios in 1992. The Amiga version followed shortly afterwards, in 1993.
Aka “Dune II: The Building of a Dynasty” in North America.
Mr. Driller 2, Game Boy Advance
A conversion of the arcade game of the same name, Mr. Driller 2 works brilliantly well on the Game Boy Advance. It was initially released in 2001 by Namco.
Skate Or Die!, Commodore 64
Published by Electronic Arts in 1987, Skate Or Die! is a multi-event skateboarding game that was developed in-house. It remains a decent game to play to this day.
Sword of Mana, Game Boy Advance
Sword of Mana on the Game Boy Advance is an enhanced remake of the first Seiken Densetsu game, which was released as Final Fantasy Adventure on the original black and white Game Boy in English-speaking territories. It was developed by Square Enix and Brownie Brown and was first released as “Shinyaku: Seiken Densetsu” in Japan in 2003.
Akumajō Dracula, MSX
The MSX and Famicom Disk System versions of Konami‘s original Akumajō Dracula (aka “Vampire Killer“), were being worked-on simultaneously by developers inside Konami, in 1985 and ‘86.
The Famicom Disk System version was released one month before the MSX version. Although they are essentially the same game, there are some significant differences between them.
OutRun 2006: Coast 2 Coast, PlayStation 2
Developed by UK-based Sumo Digital, OutRun 2006: Coast 2 Coast is an enhanced version of Sega‘s OutRun 2 arcade game, with extra tracks, cars and other features.