This enhanced edition of the classic sci-fi RPG, System Shock, was developed by Nightdive Studios and first released in 2023. What Nightdive has done is bring the original 1994 classic into the modern age, with high definition graphics and a boatload of quality-of-life features.
Tag Archives: RPG
System Shock, PC
This is the original VGA/SVGA* version of System Shock, first released in 1994. The game was developed by Looking Glass Technologies and published by Origin Systems in North America and Electronic Arts in Europe.
*= System Shock was originally released in VGA (320×200 resolution), but was soon upgraded to SVGA (640×480 resolution) via patches and re-releases. I’m showing both the VGA and SVGA versions here.
Diablo II: Lord of Destruction, PC
This is the expanded version of Diablo II, called Lord of Destruction, released by Blizzard in 2001.
Phantasy Star Online, Dreamcast
Phantasy Star Online was developed by Sonic Team and published by Sega in 2000 for the Dreamcast. The game is an online/offline JRPG in the style of the previous Phantasy Star games, and is much-celebrated. We’re looking at PSO “Version 2” here, which came out in 2001, with expanded content.
Persona 5, PlayStation 3
Persona 5 was developed by “P-Studio” and was published by Atlus in Japan and North America, Deep Silver in PAL territories, and Sega everywhere else, in 2016. It is a Role-Playing Game set in contemporary Japan, featuring monsters, the occult, and the supernatural. Oh, and turn-based combat (but don’t let that put you off).
Illusion of Gaia, Super Nintendo
Developed by Quintet and published by Enix in Japan in 1993, and by Nintendo, everywhere else, in 1994 and ’95. The later ‘Westernised‘ version was censored in places, but there are some good fan-patches of the uncut Japanese version available in English.
Dark Souls, PlayStation 3
Considered by many to be a masterpiece of video game design, Dark Souls is an action-based fantasy role-playing game, and was developed by From Software and first published by Namco Bandai Games in 2011.
Dark Souls was so successful, in fact, that it created a succession of similar games, called ‘Souls-likes‘. Not many games can claim to have created a whole sub-genre on its own, but this game did.
Fallout: London, PC [Part 7 – Rabbit and Pork]
Okay, here’s a “secret, hidden” bonus seventh instalment of my recent Fallout: London adventure. This one is all about the “Rabbit and Pork” DLC/add-on that was released on 30th September 2025, and grabs of my THIRD Fallout: London playthrough.
“Rabbit and Pork” is Cockney rhyming slang for “talk“. It’s also the name of a recent DLC for the Fallout 4 total conversion – Fallout: London.
Continue reading Fallout: London, PC [Part 7 – Rabbit and Pork]
Fallout: London, PC [Part 6 – Tributes and References]
The magic sprinkled over the top of Fallout: London, I would say, are the many historic and cultural tributes and references, and other fine details, that have been woven into the game by the skills and dedication of the developers.
Continue reading Fallout: London, PC [Part 6 – Tributes and References]
Fallout: London, PC [Part 5 – A Cultural Classic]
Initially, when I first saw the launch video for Fallout: London, I was sceptical about how good the voice acting would be in the game. I heard what sounded like a fake cockney accent and cringed… Thankfully, though, that first impression wasn’t correct, and I’m glad to report that the majority of the accents, and the voice acting, in Fallout: London, are absolutely spot-on.
Continue reading Fallout: London, PC [Part 5 – A Cultural Classic]