Tag Archives: swinging

Donkey Kong Country, Super Nintendo

Donkey Kong Country is a famous SNES platform game, created by British developer Rare and published by Nintendo in 1994.

It is famous for a number of reasons. Primarily because it was one of the first mainstream games to use pre-rendered 3D graphics in a 2D setting. And also because it was one of the biggest cartridges Nintendo ever produced, and was a massive-seller.

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Castle of Illusion Starring Mickey Mouse, Megadrive/Genesis

Developed by Sega and released for the Megadrive/Genesis in 1990, Castle of Illusion Starring Mickey Mouse is a masterpiece platform game that has stood the test of time extremely well.

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Jasper, ZX Spectrum

Derek Brewster‘s Jasper is a decent platform game from the early days of the ZX Spectrum. It was published by Micromega in 1984.

Jasper himself is a yellow mouse, and his raison d’etre in life is: making it home across 22 screens of obstacles.

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Pitfall!, Atari 2600

David Crane‘s Pitfall! is a pioneering old game, from way back in 1982.

You control Pitfall Harry and must find 32 treasures in 20 minutes. You run and jump from screen to screen, swinging on ropes, jumping on crocodile heads, and avoiding quicksand. Not to mention: creatures that will kill you if you touch them.

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Dragon’s Lair, Arcade

Dragon’s Lair is one of those old arcade games that has developed a legendary status, even though there isn’t actually much of a game there. And what there is is incredibly difficult.

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Umihara Kawase, Super Nintendo

Umihara Kawase is a weird-but-great Japanese platform game first released for the Super Nintendo in 1994.

The game has an excellent rope-based mechanic that makes it different and interesting to play.

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Bionic Commando, Arcade

Another arcade classic from CapcomBionic Commando. A run-and-gun game from 1987, but with a difference: in this game your guy can fire a grappling hook from his arm and swing from location to location.

With a bit of practise you might be able to pull off the swinging part of the gameplay with ease. When I play Bionic Commando I often find myself fighting with the controls, as the bionic grappling hook does seem to have a mind of its own. Still: I’m an idiot, and you might have better luck with it.

Quite a difficult game to grab. As are most arcade games.

More: https://en.wikipedia.org/wiki/Bionic_Commando

Underwurlde, ZX Spectrum

Ultimate Play The Game‘s Underwurlde was first released on the ZX Spectrum in 1984 and was the company’s eighth release (actually a simultaneous release with Knight Lore), and the third game featuring the lead character ‘Sabreman’ (Sabre Wulf and Knight Lore being the other two).

Although somewhat difficult and frustrating to play, Underwurlde is fondly-remembered (and still played now), due to its Ultimate pedigree, and also the fact that it is beautifully-programmed and designed.

More: https://en.wikipedia.org/wiki/Underwurlde

Ninja Cop, Game Boy Advance

Ninja Cop (also known as “Ninja Five-O”) on the Game Boy Advance is a brilliant side-scrolling action game, sort of like a cross between Shinobi and Bionic Commando. The main character is agile and deadly, and gets to swing all over the place, and you do feel like an actual ninja (and a cop) when you master the controls and start making progress.

A classic action combat game from Hudson Soft and Konami!

Note: although Ninja Cop was developed by a Japanese company, it was never released in Japan. For some reason. Bizarre.

More: Ninja Cop on Wikipedia