Thunderhawk is an action-based helicopter combat game developed and published by Core Design in 1993. It first came out for the Amiga and PC in 1992, although the Sega CD version is probably the most memorable.
Tag Archives: flying
Joust 2: Survival of the Fittest, Arcade
Joust 2: Survival of the Fittest is the sequel to the arcade classic, Joust, and was developed and manufactured by Williams Electronics in 1986. John Newcomer was again the lead designer of the game.
It Came From The Desert II, Amiga
It Came From The Desert II is an add-on/expansion pack for the classic ‘giant ant’ Cinemaware game, It Came From The Desert, and was first released in 1990. The story in this is set five years after the events of the first game. You don’t need the first game to play It Came From The Desert II, although you can load a save from part one, to continue from where you left off.
Mercenary: The Second City, ZX Spectrum
Mercenary: The Second City is an add-on for the classic game Mercenary that gives the player a new environment and new missions to solve. It was first released for the ZX Spectrum in 1988.
Mercenary, ZX Spectrum
Paul Woakes‘ classic open-world cockpit exploration game, Mercenary, was ported to the 48K ZX Spectrum by David Aubrey-Jones and published by Novagen Software in 1987.
Cauldron, ZX Spectrum
Palace Software‘s 1985 release, Cauldron, is a conversion of the Commodore 64 original, where you play as a witch who is on a quest to become the “Witch Queen” by defeating her opponent, “The Pumpking”.
Carrier Command, Amiga
Realtime Software‘s classic Carrier Command is an early real-time strategy game that first came out for the Amiga and Atari ST in 1988 through Rainbird Software. In it you control a futuristic aircraft carrier battling for domination of a group of islands with an AI-controlled enemy carrier.
Carrier Command, ZX Spectrum
The ZX Spectrum conversion of Realtime Software‘s classic Carrier Command is arguably even better than the 16-bit originals. Mostly because it’s been tweaked a little to accommodate it on the humble Speccy, and as a result it plays really well as a strategy game, with extra action elements. Carrier Command on the Spectrum is for 128K machines only and was first published by Rainbird Software in 1989.
Flight Simulator II, Atari ST
Flight Simulator II, by Sublogic, is an early, pioneering flight simulation game designed and written by Bruce Artwick and first released for the Apple II in 1983. This enhanced Atari ST conversion was first released in 1986.
Pilotwings 64, Nintendo 64
Pilotwings 64 is an arcade-style flight simulator released for the Nintendo 64 in 1996. It is the sequel to the classic SNES game, Pilotwings. The game was designed by Nintendo and developed by Texas-based Paradigm Simulation (later to become Paradigm Entertainment).