Tag Archives: gems

Repton 3, BBC Micro

Repton 3 – first released by Superior Software in 1986 – was designed and written by Matthew Atkinson; not Repton‘s original designer, Tim Tyler. Thankfully Repton 3 reverts back to the formula that made the first Repton game so successful, with a series of password-accessible, time-limited levels, split into three data files (prelude, toccata, and finale).

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Repton 2, BBC Micro

The sequel to the classic BBC digging/puzzle game, Repton, Repton 2 was again designed and coded by Tim Tyler and published by Superior Software in 1985. Unfortunately this second game in the series is not quite as good as its predecessor, in my opinion.

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Repton, BBC Micro

Repton for the BBC Micro is a classic digging/puzzle/maze game written by Tim Tyler and published by Superior Software in 1985. The game is usually described as a Boulder Dash derivative, and while it’s true that its author was influenced by Chris Gray and Peter Liepa‘s classic game, he hadn’t played it before he wrote Repton – he’d reportedly only read a review about the game in a magazine. Repton is sufficiently different to Boulder Dash to stand on its proverbial own two feet, but the similarities are obvious and drawing comparisons is unavoidable.

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Boulder Dash Special

Boulder Dash is a very special game. It is a simple idea, with cute graphics and devious gameplay that combine to make an addictive combination of arcade-style action, survival and puzzle-solving.

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Boulder Dash: Rocks!, Nintendo DS

Boulder Dash: Rocks! was developed and published by German company 10tacle and released in Europe and Australia in 2007. It is a dual-screen remake of the classic action/puzzle game, Boulder Dash.

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Boulder Dash EX, Game Boy Advance

Boulder Dash EX is an updated version of the classic Boulder Dash, developed by Vision Works and published by KEMCO in 2002. And it’s not bad at all.

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Boulder Dash III, Commodore 64

Boulder Dash III was developed and published in Europe only by a Swedish company called American Action AB in 1986 (it wasn’t released in North America at all). It was the first game in the Boulder Dash series not to be designed and programmed by original co-creator Peter Liepa, and it suffers as a result of that.

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Boulder Dash II, ZX Spectrum

It’s not clear who converted the ZX Spectrum version of Boulder Dash II, but the game was published by Prism Leisure in 1985.

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Boulder Dash II, MSX

The MSX version of Boulder Dash II is subtitled “Rockford’s Riot“, which is different to the Commodore 64 version (which is subtitled “Rockford’s Revenge“). It was ported by Orpheus and published by Databyte in 1985.

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Boulder Dash II, Commodore 64

Subtitled “Rockford’s Revenge“, Boulder Dash II was again designed and programmed by Peter Liepa and published in North America by Electronic Arts in 1985 as “Super Boulder Dash” (alongside a re-release of the first game). Boulder Dash II was published in Europe as a stand-alone game, though, by Beyond Software.

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