Tag Archives: Pixel Art

Alien 3, Game Boy

Now this is an interesting departure from the majority of Alien 3 games of the time… It’s an overhead scrolling adventure, rather than a side-scrolling shooter.

Developed by British firm B.I.T.S. (aka Bits Studios) and published by LJN in North America and Acclaim in Japan in 1993, Alien 3 on the Game Boy sees you playing Ripley, on Fury 161, and the similarity to the film ends there… LOL.

Continue reading Alien 3, Game Boy

Super Hero, Amstrad CPC

Codemasters1988 release for the Amstrad, Super Hero, sounds innocuous, but it marked the return of pixel artist Bernie Drummond, after Head Over Heels and Batman, but before Monster Max. Which was always a cause for celebration, in my humble opinion. RIP Bernie.

Super Hero is similar to Ultimate Play the Game‘s Nightshade, or Gunfright, in that the isometric backgrounds scroll around on occasion. Not all the time. Some rooms are static, Knight Lore-style.

Continue reading Super Hero, Amstrad CPC

Cadaver, Amiga

Created by The Bitmap Brothers and published by Image Works in 1990, Cadaver is an isometric platform/action game with puzzle elements, but with Dan Malone‘s distinctive artwork adorning it. We’re looking at the Amiga version here today, but it also came out for the Atari ST and PC MS-DOS.

Continue reading Cadaver, Amiga

Illusion of Gaia, Super Nintendo

Developed by Quintet and published by Enix in Japan in 1993, and by Nintendo, everywhere else, in 1994 and ’95. The later ‘Westernised‘ version was censored in places, but there are some good fan-patches of the uncut Japanese version available in English.

Continue reading Illusion of Gaia, Super Nintendo

Mr. Driller 2, Game Boy Advance

A conversion of the arcade game of the same name, Mr. Driller 2 works brilliantly well on the Game Boy Advance. It was initially released in 2001 by Namco.

Continue reading Mr. Driller 2, Game Boy Advance

Rampage World Tour, Arcade

The 1997 sequel to Rampage is as good – if not better – than the original. Rampage World Tour features Ralph, George and Lizzie returning to monster duties in more of the same, excellent, city-smashing, three-player action.

Continue reading Rampage World Tour, Arcade

Forgotten Worlds, ZX Spectrum

Created by Arc Developments and published by US Gold in 1989, the ZX Spectrum port of Capcom‘s side-scrolling arcade game is an excellent late-stage shooter that demonstrates the Spectrum punching well above its own weight.

Continue reading Forgotten Worlds, ZX Spectrum

Usagi Yojimbo, Commodore 64

Also known by its more long-winded name: Samurai Warrior: The Battles of Usagi Yojimbo, this elegant fighting game was developed by Beam Software and first published by Firebird in 1988. Programming was by Doug Palmer; script was by Paul Kidd; graphics by Russel Comte, and music by Neil Brennan.

Continue reading Usagi Yojimbo, Commodore 64

Carrion, PC

Carrion is a ‘reverse’ horror game, meaning that it puts you in the position of creating the horror, as a ‘monster’, killing humans. The humans, though, don’t seem like they’re up to much good, so MUST DIE AT YOUR HANDS… Or: your tentacles…

Carrion was developed by Phobia Game Studio and published by Devolver Digital, first releasing in July of 2020.

Continue reading Carrion, PC

Sword of Mana, Game Boy Advance

Sword of Mana on the Game Boy Advance is an enhanced remake of the first Seiken Densetsu game, which was released as Final Fantasy Adventure on the original black and white Game Boy in English-speaking territories. It was developed by Square Enix and Brownie Brown and was first released as “Shinyaku: Seiken Densetsu” in Japan in 2003.

Continue reading Sword of Mana, Game Boy Advance