Tag Archives: Pixel Art

Atic Atac, Commodore 64

Wow… This is arguably the best modern remake of an old video game that I’ve ever seen!

This beautiful 2020 homebrew rendition of Ultimate‘s classic Spectrum game comes courtesy of three individuals: the code was written by Tomaz Kac of Nostalgia, the graphics were created by Steven Day (aka Ste), and the music by Saul Cross.

All three of them deserve some serious credit.

After 37 years the C64 finally gets its own version of Atic Atac,” says Tomaz Kac, “I hope we did the game justice. We tried to make it very special, not just by getting as close to Spectrum version, but by expanding it quite a bit. We hope you like it!

Continue reading Atic Atac, Commodore 64

Creatures, Commodore 64

Also known as “Clive Radcliffe Exterminates All The Unfriendly Repulsive Earth-ridden Slime“, Creatures is a beautifully-realised platform/puzzle game with colourful graphics and challenging gameplay.

The game was programmed by John Rowlands, with graphics by Steve Rowlands, and was published by Thalamus in 1990.

Continue reading Creatures, Commodore 64

Top Hunter: Roddy & Cathy, Neo Geo

Top Hunter: Roddy & Cathy was first released on the Neo Geo by SNK in 1994. It is a side-scrolling arcade platform game, sometimes referred to as a “predecessor to Metal Slug“, and featuring two playable characters… Yes, you guessed it: Roddy and Cathy.

Continue reading Top Hunter: Roddy & Cathy, Neo Geo

Aero Fighters 2, Neo Geo

Aero Fighters 2 (also known as Sonic Wings 2) is a superb vertically-scrolling bullet hell shooter from 1994, developed by Video System and published by SNK on the Neo Geo.

It can be played single, or simultaneous two-player, and you can choose between eight different aircraft to fly. Well, not really ‘fly’, but you know what I mean…

Continue reading Aero Fighters 2, Neo Geo

Samurai Shodown II, Neo Geo

SNK‘s Samurai Shodown II is a legendary fighting game for the Neo Geo, first released in arcades in 1994, then later for home consoles.

Continue reading Samurai Shodown II, Neo Geo

Pulstar, Neo Geo

Pulstar is a horizontally-scrolling, ‘bullet hell’ style shooter developed by Aicom and published in arcades for the Neo Geo MVS in 1995.

And – let’s face it – it’s also a blatant rip-off of Irem‘s R-Type too. That said: it’s not a bad rip-off at all, arguably eclipsing R-Type in terms of graphics.

Continue reading Pulstar, Neo Geo

Shock Troopers, Neo Geo

Shock Troopers is a one or two-player, over-the-top arcade shooter developed by Saurus in 1997. It is a mixture of overhead and isometric style Run-and-Gun action – similar in some respects to Total Carnage and Caliber .50.

Continue reading Shock Troopers, Neo Geo

Waku Waku 7, Neo Geo

Sunsoft‘s Waku Waku 7 is one of the craziest, most colourful, and most over-the-top beat ’em ups I’ve ever played. It first appeared in arcades in 1996, was later released for the Neo Geo AES, and later also re-released for modern consoles. Such is its popularity.

Continue reading Waku Waku 7, Neo Geo

Contact Sam Cruise, ZX Spectrum

Contact Sam Cruise is a highly-regarded and entertaining action adventure game designed by Dave Reidy, the guy who created the classic Skool Daze. It was published by Microsphere in 1986.

Continue reading Contact Sam Cruise, ZX Spectrum

Castlevania: Harmony Of Dissonance, Game Boy Advance

The second Castlevania game released for the Game Boy Advance, Harmony of Dissonance was published by Konami in 2002.

In this game you play as Juste Belmont, a direct descendant of Simon Belmont – the protagonist from the first Castlevania. And – for some reason – he has a blue glow around him, and a blue trail, that he leaves in his wake as he moves…

Continue reading Castlevania: Harmony Of Dissonance, Game Boy Advance