The final Mega Man game on the Nintendo Game Boy was Capcom‘s 1994 release Mega Man V, and it is arguably the best in the series.
The fourth Game Boy Mega Man game – Mega Man IV – was published by Capcom in 1993 and continues the tradition of this tough, but highly playable, run and gun series.
Both Mega Man II and Mega Man III were published in 1992. Capcom was really knocking them out for the Game Boy in the early 1990s.
In essence: a cut-down version of the first Mega Man game, but with graphics made to fit the monochromatic Game Boy. First published in 1991 by Capcom.
This 2005 tennis game is one of my favourite sports games of all time.
Mario Tennis: Power Tour was developed by Camelot for Nintendo and is known as Mario Power Tennis in Europe and Australia, but I’m sticking to the original title.
This handheld conversion of Archer Maclean‘s classic IK+ was published in 2002 by Ignition Entertainment and is generally quite excellent.
Known as Dead ‘n’ Furious in Europe, but I’m going with the North American title for this Nintendo DS rail shooter – a touch-screen tribute to Sega‘s infamous arcade game House of the Dead. Only the title reference doesn’t work properly because there’s no “of” in it… I would’ve gone for ‘Touch of the Dead‘, which doesn’t really make sense but is better than what they used, because it at least references the original game properly. Anyway…
So a touch-screen House of the Dead? That should work okay, shouldn’t it? The DS has got a stylus, and the idea is to simply touch where you want to shoot. You don’t directly control the movement of your character (a prisoner), although you can occasionally choose the direction of travel. Some branches being easier than others.
Where Touch the Dead falls down for me is with gun reloading. The game was criticised at the time of release for the way you have to drag a clip onto the magazine, which works okay for me, but what I didn’t like was that you then have to wait for the reload animation to complete before you can shoot. Which takes too long. Either drag the ammo and you’re reloaded, or have the reload animation – not both! It feels like you’re being penalised by having to wait twice…
Touch the Dead is not a bad game, but it is both limited and lacking the graphical detail we’ve come to expect from the House of the Dead series. And I’m willing to bet there are better rail shooters on the DS.