Tag Archives: Sci-Fi

Alien 3, Game Boy

Now this is an interesting departure from the majority of Alien 3 games of the time… It’s an overhead scrolling adventure, rather than a side-scrolling shooter.

Developed by British firm B.I.T.S. (aka Bits Studios) and published by LJN in North America and Acclaim in Japan in 1993, Alien 3 on the Game Boy sees you playing Ripley, on Fury 161, and the similarity to the film ends there… LOL.

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Star Wars: Bounty Hunter, PlayStation 2

Developed by LucasArts and first published in 2002, Star Wars: Bounty Hunter is a third-person action game in which you play as Jango Fett, and it is also a prequel to the Star Wars film: Attack of the Clones.

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Dune II: The Battle For Arrakis, PC

The MS-DOS version of Dune II: The Battle For Arrakis was the original, first released by Westwood Studios in 1992. The Amiga version followed shortly afterwards, in 1993.

Aka “Dune II: The Building of a Dynasty” in North America.

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Terminator 3: The Redemption, GameCube

Developed by Paradigm Entertainment and published by Atari in 2004, Terminator 3: The Redemption is based on the Terminator 3, the film, while adding in some new scenes as backstory. Gameplay is mostly third-person shooting or driving, interspersed with pre-rendered cut scenes and on-rails shooting sections.

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The Deadly Tower of Monsters, PC

The Deadly Tower of Monsters is a third-person action game, released in 2016, where you must climb a series of large towers, to complete various tasks, all presented like a parody of old fantasy and science fiction films. You can play as either a man (Dick Starspeed) or a woman (Scarlet Nova), and you can even play as the robot sidekick (just called “Robot“) at certain points too.

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Metroid Prime 3: Corruption, Nintendo Wii

The 2007 release of Metroid Prime 3: Corruption was something of a milestone for Nintendo, the game’s publisher, and Retro Studios, the game’s developer. For Nintendo this was a landmark release, showing off the Wii‘s impressive capabilities as a games console, and for Retro Studios it was the end of years of experimentation with the control system. In the end, it turned out to be a masterpiece…

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Fallout: London, PC [Part 7 – Rabbit and Pork]

Okay, here’s a “secret, hidden” bonus seventh instalment of my recent Fallout: London adventure. This one is all about the “Rabbit and Pork” DLC/add-on that was released on 30th September 2025, and grabs of my THIRD Fallout: London playthrough.

Rabbit and Pork” is Cockney rhyming slang for “talk“. It’s also the name of a recent DLC for the Fallout 4 total conversion – Fallout: London.

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Fallout: London, PC [Part 6 – Tributes and References]

The magic sprinkled over the top of Fallout: London, I would say, are the many historic and cultural tributes and references, and other fine details, that have been woven into the game by the skills and dedication of the developers.

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Fallout: London, PC [Part 5 – A Cultural Classic]

Initially, when I first saw the launch video for Fallout: London, I was sceptical about how good the voice acting would be in the game. I heard what sounded like a fake cockney accent and cringed… Thankfully, though, that first impression wasn’t correct, and I’m glad to report that the majority of the accents, and the voice acting, in Fallout: London, are absolutely spot-on.

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Fallout: London, PC [Part 4 – Why It’s Great]

Anyway, enough about the bugs and factions. Let me get into some of the reasons why I think Fallout: London is so exceptional…

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