Broforce is a satirical, side-scrolling run and gun shooter, with superb pixel graphics, and I can’t recommend it highly enough!
It’s a ‘modern retro’ game, in that: it’s a modern game (it came out in 2015), trying to look retro, and it works fantastically well. Broforce is so much fun to play…
Continue reading Broforce, PC
Shadowrun: Dragonfall is a 2014 indie release from Harebrained Schemes, set in the Shadowrun universe.
The developers tried to continue the success of the Shadowrun console games of the early ’90s, and in many respects succeeded.
Like the Super Nintendo classic original, Shadowrun: Dragonfall adopts an isometric viewpoint, although the combat is turn-based, and more tactical, than the real-time combat of the SNES and Megadrive originals. This game is arguably much more detailed than the older Shadowrun games as well, with tons of weapons, gadgets and magical powers to buy, collect and use.
All the usual Shadowrun elements are present in Shadowrun: Dragonfall – futuristic shamanism, hacking (aka Jacking) computers, medical skill upgrades, backstabbing, wheeling and dealing, and getting dirty jobs done for dirty money.
The game is beautifully constructed and a welcome addition to the Shadowrun gaming canon. Well worth a play if you like cyberpunk stories or tactical combat games.
Playdead’s magnificent INSIDE is an incredibly atmospheric and unsettling video game. It is simple platforming at its best, beautiful and compartmentalised storytelling at it most entertaining, and a very creepy and weird edge throughout.
If you haven’t played it all the way through yet, you’re missing out.
[Warning: these grabs contain some minor visual spoilers].
Don’t worry though. If you’ve already played it you will already have your own interpretation of what happens. If you haven’t: you won’t. And won’t know how it all ends. Or what is going on in any of these shots. You have to play the entire game, engage your own brain cells, and take the controls to actually “spoil” the story of INSIDE.
INSIDE is one of the best-looking games of all time though. Amazing use of dramatics. And creepiness. And water. Great for screenshot fanatics to pick over the highlights and lowlights.
INSIDE by Playdead, title screen.
Traversing a log.
Someone with a torch has heard something in my direction.
They’re firing at me now. This is getting serious. They shoot at kids?!
This is bound to be a mistake.
Don’t get caught in the light!
About to steal a submarine.
Wow, this is cool! It handles really nicely too.
Why does this scary girl with the hair in the water keep following me? And how is she breathing?
Only the light can keep her away.
Some humans below. At least: I THINK they’re human.
This is gonna need a big swing…
Pulling myself out of that scary water.
The SIZE of this place!
“Eew! That looked like floating human waste!”
Swimming deeper and deeper, but how is this possible?!
Finally out of the water.
Now water on the ceiling?! What is going on here?
What were these people watching?!
Now where am I?!
You are now inside the main test chamber.
The texture modelling on the skin is quite incredible. It really does look like what it is.
Crashing through the floor!
Everyone is watching in amazement!
Crash! Ooops! Aaaaargh!!!
“Hold it right there! Son of Bottin!”
Confused and just running.
Now screaming at God.
Climbing up from the pigs.