Commodore 16/Plus4 Special

The Commodore 16 is a somewhat underrated home computer that had a relatively short lifespan and was intended as a low-cost replacement for the Commodore VIC-20.

It had 16K of RAM (thus the name) and a 6502 compatible CPU that ran twice as fast as the CPU in its older and more expensive cousin, the Commodore 64. It had a video and sound chipset called “TED” that offered a colour palette of 121 colours, and more efficient use of video memory than the C64, but it had no hardware sprites (it did however have a built-in software sprite routine with fewer restrictions than on hardware sprites).

The Plus4 (pictured below) was essentially the same computer under the hood, but it had a different shape and keyboard, had an expanded 64K of RAM, and some extra built-in software.

While the Commodore 16/Plus4 was a commercial failure in North America, it was a minor success in some parts of Europe, and in Mexico, and a variety of games were produced for it.

In light of the fact that I haven’t covered any Commodore 16/Plus4 games on here yet, I decided to have a splurge and add a bunch in one go in a special. So, for the next week, I’m going to be publishing screenshots of some of my favourite (and not so favourite) Commodore 16/Plus4 games.

Here are links to what was published:

Tom Thumb
Kikstart
Formula 1 Simulator
Rescue From Zylon
Trailblazer
Jetbrix
Voidrunner
Big Mac
Mr. Puniverse
Spore
Auto Zone
Zolyx
Auf Wiedersehen Monty
Driller
Dark Side
Total Eclipse
Castle Master
Berks
Major Blink
Baby Berks
Berks 3
Mercenary
Timeslip
POD: Proof Of Destruction
Out On A Limb

Enjoy!
The King of Grabs

More: Commodore 16/Plus4 on Wikipedia

Commodore-Plus4

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