The sequel to Castle Master continues where the first game left off: you’re still trapped inside Eternity Castle and must escape to finally complete your quest.
Castle Master II: The Crypt was the final Freescape game to be released for the Spectrum (or any system it found its way on to), and was only made available as a double pack with the original Castle Master, not long after the first Castle Master‘s release in 1990. It was again developed by Incentive Software/Major Developments and published by Domark.
I’ve written about a variety of Castle Master versions on this website (Amiga, PC, Amstrad CPC, and even Commodore 16/Plus4), but I haven’t yet covered the original ZX Spectrum version, which was developed by Major Developments (an internal team at Incentive Software) and published by Domark in 1990.
Lonesome Road is the fourth and final story-based DLC for the classic RPG/shooter, Fallout: New Vegas, and was first released in September 2011. It’s meant for players who are level 25 or higher and begins with you being contacted by the original Courier Six – a man called Ulysses – who promises to tell you important information about the Platinum Chip and why he refused to deliver it.
Old World Blues was the third story-based DLC to be released for Fallout: New Vegas and first came out on 19th July 2011. It is definitely the weirdest and funniest of the FNV DLCs and contains some hilarious dialogue, bizarre enemies, and strange settings, and it is considered by many Fallout: New Vegas players to be the best of the DLCs (I’d disagree, though – I think Dead Money is better).
One of six DLCs released for Fallout: New Vegas, Honest Hearts was initially released in May 2011 and sees The Courier setting out on a trading expedition to Utah’s Zion National Park with the Happy Trails Caravan crew.
Dead Money is a DLC for Fallout: New Vegas that was first released in 2010 for the XBox 360, and later for PC and PlayStation 3 in 2011. It was one of six DLCs released for Fallout: New Vegas, and for my (dead) money it is by far the best.
Operation Thunderbolt is the sequel to the classic 1987 arcade game Operation Wolf. It was developed by Taito and first released in 1988, and is a first-person, simultaneous two-player shoot ’em up that uses cabinet-mounted positional gun controllers to shoot at the screen.
Taito‘s classic mounted gun arcade shooter, Operation Wolf, was ported to the Atari ST and Amiga by Ocean Software and first published in 1988. At the time it reviewed quite well, but my feeling has always been that it was never really any good to begin with. I had an Atari ST back in 1988 and remember not being that impressed with the game, even though magazines at the time were generally praising it.
The 1988 Amiga conversion of Taito‘s classic gun-based arcade game, Operation Wolf, was developed by Ocean Software and was reasonably well recieved at the time of release, but the fact is: it hasn’t stood the test of time that well, and it isn’t anywhere near as good as the original reviews made out. It’s just merely okay.