Universal‘s 1980 arcade platformer, Space Panic, may not look like much by today’s standards, but it is a hugely influential video game.
Known as “Puck Man” in its native Japan, and renamed as “Pac-Man” in the West*, this 1980 video game is one of the most iconic brands ever created in the history of the human race. And I’m not being funny here – Pac-Man is actually seen by historians as exactly that: instantly recognisable to most people and indelibly fixed in our consciousness.
This handheld conversion of Archer Maclean‘s classic IK+ was published in 2002 by Ignition Entertainment and is generally quite excellent.
The full title of this 1995 sequel is Magic Carpet 2: The Netherworlds, and it is an excellent continuation of the series.
Magic Carpet from Bullfrog was first released in 1994 through Electronic Arts. It is a DOS-based, first-person action game with you – the player character – flying a ‘magic carpet’ around a series of islands, fighting evil wizards and monsters and collecting ‘mana’ to increase your magical powers.
Papyrus Design Group‘s 1993 classic IndyCar Racing is a fast, MS-DOS-based racing game with lots to interest petrolheads, sim fans, and car geeks.
I do enjoy a game of FIFA Street 2 on my XBox from time to time. It doesn’t have all the pompous dramatics of a regular FIFA game, although it does have the players.
This 1989 shooter was designed by The Bitmap Brothers but programmed by The Assembly Line – a collaboration that resulted in one of the best-remembered Bitmap Brothers‘ games.
Karateka was Prince of Persia creator Jordan Mechner‘s first published game. He programmed it (originally for the Apple II) while attending Yale University in 1984.
It’s a simple martial arts fighting game that uses rotoscoped graphics to create realistic animation. Back in 1984 they were pretty revolutionary.