Developed by Utopia Software and published for the Sega Master System in 1989, Montezuma’s Revenge is a nice surprise for anyone looking for a decent 8-bit ‘hidden gem’ to play now. It’s a remake of Robert Jaeger‘s classic platform game, but with updated graphics, making them look more realistic than the chunky versions seen in the Atari 8-bit original.
Tag Archives: Single-Player
Tekken 6, PlayStation 3
Namco‘s Tekken 6 was released first – as an arcade game – in 2007, and then later released as an enhanced version on PlayStation 3 and XBox 360, in 2009.
Split Personalities, ZX Spectrum
Split Personalities is a sliding puzzle game featuring topical people from the 1980s (Margaret Thatcher, Neil Kinnock, Charles and Diana, Reagan, Breshnev, and so on). The game was first released in 1986 by Domark and was a critical success, but not a commercial one.
Vindicators, Commodore 64
Developed by Consult Ltd., for Domark, who published the game in 1988, Vindicators is a decent one or two-player simultaneous tank game, converted from the Atari arcade machine of the same name.
Kong, ZX Spectrum
Ocean‘s 1983 release of Kong was an unofficial clone of Donkey Kong, and not a very good one at that. Kong was another early ZX Spectrum game I bought and thought was crap, but was entertaining enough for a few hours at least.
Skate Or Die!, Commodore 64
Published by Electronic Arts in 1987, Skate Or Die! is a multi-event skateboarding game that was developed in-house. It remains a decent game to play to this day.
Forgotten Worlds, ZX Spectrum
Created by Arc Developments and published by US Gold in 1989, the ZX Spectrum port of Capcom‘s side-scrolling arcade game is an excellent late-stage shooter that demonstrates the Spectrum punching well above its own weight.
10th Frame, Commodore 64
10th Frame is a ten-pin bowling simulation that was developed by the same people who made the classic golf game, Leaderboard. It was first released by Access Software in 1986.
The Addams Family, ZX Spectrum
The ZX Spectrum version of Ocean Software‘s classic platformer, The Addams Family, was first released in 1992 and was for 128K Spectrums only. The game was programmed by Andrew Deakin, with graphics by Ivan Horn and sound by Jonathan Dunn.
Usagi Yojimbo, Commodore 64
Also known by its more long-winded name: Samurai Warrior: The Battles of Usagi Yojimbo, this elegant fighting game was developed by Beam Software and first published by Firebird in 1988. Programming was by Doug Palmer; script was by Paul Kidd; graphics by Russel Comte, and music by Neil Brennan.