Tag Archives: Ghosts

Gauntlet, Game Boy Advance

The Game Boy Advance version of Atari‘s classic Gauntlet was released as a double-pack, with Rampart, in 2005. It was developed by EC-Interactive and published by Destination Software, and is pretty close to the arcade original, but doesn’t offer a multiplayer option, in spite of the GBA‘s link-up capabilities.

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C5 Clive, ZX Spectrum

C5 Clive, written by Barry Jones and published by Scorpio Gamesworld Ltd., pays tribute to (ie. satirises) Sir Clive Sinclair‘s infamous “personal automotive vehicle“, which was released onto the UK market as the Sinclair C5 in 1985.

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Gauntlet, Apple IIgs

The Apple IIgs version of the arcade classic, Gauntlet, was first published by Mindscape in 1988. It’s a reasonable port, although it doesn’t have the variations in colour that most Gauntlet ports have. The levels in this version seem to be mostly the same colour – grey – with spot colours used for doors, items and monsters. Which is disappointing.

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Gauntlet, NES/Famicom

The 1988 NES version of Gauntlet was developed and published by Tengen, and – surprisingly – it doesn’t feature the levels from the arcade original, but does its own thing instead.

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Splatterhouse, FM Towns

The FM Towns version of the controversial Namco arcade game, Splatterhouse, was developed and published by Ving – in Japan only – in 1992. It doesn’t suffer from any of the censorship, that some versions of the game do, and is a completely uncut and almost perfect port of the arcade original.

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Gauntlet 4, Megadrive/Genesis

Gauntlet 4 (aka Gauntlet IV) was developed by M2 and published by Tengen in 1993, exclusively for the Megadrive/Genesis. In some respects the development of this game is just as interesting as the game itself.

Gauntlet 4 began life as a homebrew remake of Gauntlet, among a small group of friends in Japan, for the Sharp X68000 home computer. Atari Games, the developer of the original Gauntlet, eventually caught wind of the project and commissioned the group (now named M2) to produce a sequel instead.

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The Addams Family, Atari ST

Based in the 1991 film from Paramount Pictures, The Addams Family is a cute and colourful platform game, developed and published by Ocean Software. The Atari ST version, featured here, was first released in 1992.

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Arcanum: Of Steamworks and Magick Obscura, PC

Developed by Troika Games and published by Sierra On-Line in 2001, Arcanum: Of Steamworks and Magick Obscura is a rich and complex RPG with isometric 2D graphics, set in a fantasy world undergoing an industrial revolution. The game mixes magic and technology in a Victorian-styled “Steampunk” setting; is completely open-ended, and features lots of different races (humans, orcs, gnomes, elves, dwarves), with complicated – even racist – societal themes developing as you discover the world and interact with its many characters.

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Xanadu Next, PC

Xanadu Next was developed by Falcom and published for Windows PCs in Japan in 2005. It is a continuation of the Dragon Slayer series and a spin-off from Xanadu: Dragon Slayer II. The game remained untranslated into English until a worldwide release by XSEED Games in 2016. And I have to say: it’s a wonderful game, and is arguably the pinnacle of the long-running franchise.

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Paperboy 2, ZX Spectrum

Developed by Probe Software and published by Mindscape in 1992, the ZX Spectrum version of Paperboy 2 is not quite as bad as the terrible Amstrad version, which was written by the same two people (David Perry and Nick Bruty). That said: it’s not that much better either…

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