Tag Archives: Level-Grinder

Pokémon Ruby Version, Game Boy Advance

Pokémon Ruby Version – released the same time as Pokémon Sapphire Version – was developed by Game Freak and published by Nintendo in 2002 in Japan and 2003 everywhere else. It is known as a ‘third generation’ Pokémon game.

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Castlevania: Aria of Sorrow, Game Boy Advance

The third and final Castlevania game on the Game Boy Advance, Aria of Sorrow was first published by Konami in 2003.

Development was again led by Producer Koji Igarashi (who had previously worked on Symphony of the Night), and the end result is another brilliant and varied mix of platforming and RPG, with challenging enemies and boss battles.

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Castlevania: Harmony Of Dissonance, Game Boy Advance

The second Castlevania game released for the Game Boy Advance, Harmony of Dissonance was published by Konami in 2002.

In this game you play as Juste Belmont, a direct descendant of Simon Belmont – the protagonist from the first Castlevania. And – for some reason – he has a blue glow around him, and a blue trail, that he leaves in his wake as he moves…

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Castlevania: Circle of the Moon, Game Boy Advance

Castlevania: Circle of the Moon was the first Castlevania game released for the Game Boy Advance. It was developed by Konami‘s Kobe division and released in 2001.

Circle of the Moon was also a launch title for the GBA and went on to sell over one million physical units worldwide.

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Car Battler Joe, Game Boy Advance

Car Battler Joe is an interesting cross between a JRPG and a driving game. It was developed for the Game Boy Advance by Ancient and published in 2001.

In some respects the driving sections remind me of Tranz Am, but they’re much more varied and the car you drive is more dynamic than in Ultimate‘s classic driving game. In truth Car Battler Joe is probably more influenced by Origin‘s 1985 game Autoduel and Steve Jackson‘s post apocalyptic RPG, Cars Wars.

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Little Ninja Brothers, NES

Little Ninja Brothers is the second game in the “Super Chinese” series* and the predecessor of Super Ninja Boy on the SNES. It was developed and published by Culture Brain in Japan in 1989. North America got it in 1990 and Europe in 1991.

It is an excellent one or two-player level-grinding RPG, with random battles, but instead of turn-based combat you get real time beat ’em up action instead, and works very well.

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Super Ninja Boy, Super Nintendo

Super Ninja Boy is an action role-playing game developed by Culture Brain and released on the SNES in 1991 in Japan, and in 1993 in North America.

It’s a sequel to Culture Brain‘s previous title, Little Ninja Brothers for the NES, and it’s not a brilliant game the truth be told, but it does hold a special place in my heart because it was one of the first games I ever reviewed as games journalist.

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Patapon 3, PSP

Patapon 3 – the third game in the Patapon series – was developed by Pyramid and SCE Japan Studio and published by Sony in 2011.

I have to admit that I’d never played any of the Patapon games until recently, and – wow – I’m very impressed!

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Jeanne d’Arc, PSP

This interesting 2006 release is based loosely on the story of Joan of Arc and her struggles against the English occupation of France during The Hundred Year War of the 15th Century.

Jeanne d’Arc is a cutesy fantasy adventure with magic and tactical combat sections (in the style of Ogre Battle and Final Fantasy Tactics), developed by Japanese video game developer Level-5.

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Crisis Core: Final Fantasy VII, PSP

Published by Square Enix in 2007, Crisis Core: Final Fantasy VII is a Sony PSP exclusive that pays tribute to the classic Final Fantasy VII, but with a different style of combat. It was released for the 10th anniversary of FF7.

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