Tag Archives: maze

Vindicators, Commodore 64

Developed by Consult Ltd., for Domark, who published the game in 1988, Vindicators is a decent one or two-player simultaneous tank game, converted from the Atari arcade machine of the same name.

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Death Pit, ZX Spectrum

***CANNED GAME***

Death Pit was advertised extensively by Durell Software in 1985, but was never released. The completed full game has since been made available online, so you can still play it now.

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Berzerk, Atari 2600

Berzerk is a conversion of the 1980 Stern Electronics arcade game of the same name. It was ported to the Atari 2600 by Dan Hitchens for Atari, Inc., who also published it. Atari 2600 Berzerk was first released in 1982.

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Pac-Man, Atari 2600

The Atari 2600 version of Namco‘s classic Pac-Man is notorious for being terrible… And it is truly rubbish… The animation of Pac-Man himself is awful, the ghosts flicker horribly*, the transition from a vertical maze to a horizontal one has not been well-handled, and the general all-round authenticity of the game is highly questionable…

*= Which is why I’ve chosen to alter some of these grabs, to give a better representation of the game, as seen on-screen.

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Fallout: London, PC [Part 7 – Rabbit and Pork]

Okay, here’s a “secret, hidden” bonus seventh instalment of my recent Fallout: London adventure. This one is all about the “Rabbit and Pork” DLC/add-on that was released on 30th September 2025, and grabs of my THIRD Fallout: London playthrough.

Rabbit and Pork” is Cockney rhyming slang for “talk“. It’s also the name of a recent DLC for the Fallout 4 total conversion – Fallout: London.

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Fallout: London, PC [Part 6 – Tributes and References]

The magic sprinkled over the top of Fallout: London, I would say, are the many historic and cultural tributes and references, and other fine details, that have been woven into the game by the skills and dedication of the developers.

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Fallout: London, PC [Part 5 – A Cultural Classic]

Initially, when I first saw the launch video for Fallout: London, I was sceptical about how good the voice acting would be in the game. I heard what sounded like a fake cockney accent and cringed… Thankfully, though, that first impression wasn’t correct, and I’m glad to report that the majority of the accents, and the voice acting, in Fallout: London, are absolutely spot-on.

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Fallout: London, PC [Part 4 – Why It’s Great]

Anyway, enough about the bugs and factions. Let me get into some of the reasons why I think Fallout: London is so exceptional…

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Fallout: London, PC [Part 3 – The Storyline]

The storyline in Fallout: London is split into three separate acts. How the game progresses depends on your actions in the previous act.

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Fallout: London, PC [Part 2 – Avoiding the Bugs]

Before proceeding with the review, I want to bring up the “elephant in the room” with Fallout: London. Something that bothered me throughout my first two playthroughs, and also something that can be mostly avoided with some careful planning and insight. And that is: avoiding the many bugs in the game…

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