Tag Archives: maze

Fernandez Must Die, Commodore 64

Tony Crowther‘s 1988 tribute to Commando and Ikari Warriors, Fernandez Must Die is a scrolling shooter with military overtones.

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Bombuzal, Commodore 64

Bombuzal is a critically-acclaimed puzzle game designed/coded by Tony Crowther and David Bishop and published by Image Works in 1988.

In it you play a small, green blob whose job it is to dispose of all the bombs on a level.  To explode a bomb you must be standing on top of it and hold down fire, and – once triggered – you can then walk away from it in whatever directions are available.

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Zig Zag, Commodore 64

Written by Tony Crowther and published by Mirrorsoft in 1987, Zig Zag is a weird and wonderful isometric shoot ’em up where you fly a wedge-shaped ship around a maze collecting crystals.

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Son of Blagger, Commodore 64

The 1984 sequel to Blagger, Son of Blagger is different to its parent in that this time the platforming is done within a large, scrolling landscape, rather than the Manic Miner-style, single screen stages of the first game. It is basically the same game engine as another Tony Crowther game: Wanted! Monty Mole.

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POD: Proof of Destruction, Commodore 16/Plus4

POD: Proof Of Destruction is another decent bullet hell shooter on the C16, and another game designed and programmed by the prolific Shaun Southern.

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Baby Berks, Commodore 16/Plus4

Another Berks game, again released in 1985 and programmed by Jon Williams for CRL Group Ltd.

Baby Berks is very similar to the first Berks, only this time the Berks have become the chasing enemies, and your targets (to shoot) are the Baby Berks that hatch from eggs.

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Major Blink, Commodore 16/Plus4

The sequel to Jon Williams‘ highly-regarded Berks, Major Blink uses similar gameplay elements to Berks, but is in fact something of an Amidar clone this time around.

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Berks, Commodore 16/Plus4

Written by UK-based coder Jon Williams and published in 1985 by CRL Group Ltd., Berks is an entertaining and challenging overhead shooter with colourful graphics. In some respects it is a tribute to Berzerk, but with more going on.

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Spore, Commodore 16/Plus4

Another conversion, but a damn good one, and worthy of a place in any Commodore 16 fan’s collection.

Shrunk down to fit into just 16K, Spore is a overhead maze shooter with simple graphics and excellent mechanics. A bit like a simplified version of Gauntlet in some respects, but far more frantic.

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