Tag Archives: traps

Dungeon Magic, Arcade

Dungeon Magic – also known as “Light Bringer” in Japan – is an obscure Taito arcade game, first released in 1993. It is a fighting fantasy action game, with an isometric setting, and enough controllers for up to four players*.

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Spelunker, Arcade

Here’s a rare instance of a home computer game becoming an arcade game. The original version of Brøderbund‘s Spelunker was coded by Tim Martin. The 1985 arcade version was created by a (largely unknown) Japanese team at Irem. And it is a very good conversion and a decent game in its own right.

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Cavelord, Atari 8-bit

Cavelord is a scrolling action game that was written by Peter Finzel and released – in Germany only – by Ariolasoft in 1985. Thankfully, a fan hack has translated the game into English.

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Mega Man, Game Gear

Although Capcom‘s Mega Man might feel like a Nintendo exclusive (because it primarily appeared on Nintendo systems), he was given an appearance on the Sega Game Gear, courtesy of US Gold in 1995.

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Quest for the Shaven Yak Starring Ren Hoëk and Stimpy, Game Gear

Developed by Realtime Associates and published by Sega in 1993, Quest for the Shaven Yak is a Game Gear platform game based on The Ren & Stimpy Show.

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Phantasy Star Adventure, Game Gear

Released exclusively for the Game Gear – in Japan only – by Sega in 1992, Phantasy Star Adventure is a spin-off from the main Phantasy Star series and is a kind of RPG/adventure controlled with a simple menu system. A fan translation into English makes it playable to non Japanese speakers.

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James Bond 007: The Duel, Game Gear

Developed by a company called “The Kremlin“, and published by Domark in Europe and Tengen in Japan, James Bond 007: The Duel is a Sega-only scrolling action game that was released for the Game Gear in 1993. The game was also released for the Megadrive/Genesis and the Master System, but for no other consoles.

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Far Cry Instincts, XBox

A ‘consolised’ remake of the PC version of Far Cry, released for the original XBox in 2005, by Ubisoft. Far Cry Instincts was developed by Ubisoft Montreal.

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The Addams Family, TurboGrafx CD

The Addams Family for TurboGrafx-CD was developed by ICOM Simulations, Inc. and first published by NEC Technologies in 1991. It does not follow the template of all the Ocean ports of this game. It instead does its own thing entirely and takes advantage of the audio streaming from the CD by adding lots more sound and speech. Which gives it a distinctive “talkie” feel.

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