Tag Archives: traps

Rick Dangerous 2, Commodore 64

Rick Dangerous 2 is the 1990 sequel to the original platform game, Rick Dangerous. It was published by Micro Style (a sub-label of Microprose), and was once again developed by Core Design of Derby.

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Rick Dangerous, Commodore 64

Rick Dangerous is a well-known platform game that parodies the tomb-raiding adventures of Indiana Jones. It was developed by Core Design and first published by Firebird Software in 1989.

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Azure Dreams, Game Boy Color

The PlayStation version of Konami‘s Azure Dreams is an excellent level-grinder, and this Game Boy Color version is also very good, but differs somewhat from the original.

It still takes place in the provincial city of Monsbaiya, and you are still a Monster Hunter. Whereas the PlayStation version uses a 3D isometric viewpoint, this one instead goes for an overhead, 2D view. With titchy characters and intricately-detailed locations rendered as flat pixel art.

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Azure Dreams, PlayStation

Developed by Konami Computer Entertainment Tokyo (KCET) and published by Konami in 1997, in Japan, and in 1998 in North America and Europe, Azure Dreams is a ‘Roguelike’ Role-Playing Game about a young boy who wants to become a Monster Hunter.

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Montezuma’s Revenge, Atari 2600

The Atari 2600 port of Robert Jaeger‘s classic platform adventure, Montezuma’s Revenge, is a cut-down version of the original. It reportedly has half the number of rooms seen in the original Atari 8-bit version. That said: it’s still relatively authentic in its look and feel.

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Montezuma’s Revenge, Commodore 64

Robert Jaeger‘s classic platform game, Montezuma’s Revenge, was released for the Commodore 64 in 1984, and I believe that Jaeger did the conversion himself, so the game is pretty much identical to the Atari 8-bit original. At least, in terms of presentation.

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Unreal Tournament 2004, PC

Epic GamesUnreal Tournament 2004 is the third game in the Unreal Tournament series, and is an updated version of its predecessor, Unreal Tournament 2003.

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Prince of Persia, Atari 8-bit

After apparently years of toil, and unforseen circumstances, a homebrew conversion of Jordan Mechner‘s classic Prince of Persia finally arrived on Atari 8-bit systems, in 2021. It requires a 128KB XL/XE; it’s free to download and play, and comes it in a variety of different formats (including cartridge). And – I have to say, right out the gate – that it is a brilliant port.

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Dragon’s Lair, Game Boy Color

Believe it or not, but the Game Boy Color has a version of the laserdisc classic, Dragon’s Lair. Yep, that’s right – the one with Dirk the Darking in it. It was developed by Digital Eclipse and published by Capcom USA, in 2001.

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