John M. Phillips‘ Commodore 64 classic translates well to the Atari ST.
Nebulus is a rather tough platform game where the aim is to reach the top of an ever more challenging series of cylindrical towers.
Developed by Mr. Micro and published by Firebird in 1988 the Atari ST version of Elite is pretty much identical to the Amiga version – in terms of graphics and gameplay.
The 16-bit versions of Bell and Braben‘s classic space trading game, Elite, are a nice step up from their 8-bit counterparts.
The Amiga and Atari ST versions are faster and more colourful versions of Elite. Both were developed by Mr. Micro and published by Firebird in 1988.
DMA Design‘s puzzle game, Lemmings, was a big hit with gamers when it was first released in 1991. The simple-but-compulsive gameplay and cute graphics won over everyone who played it.
The last Sonic game released for the Megadrive/Genesis; co-developed by British firm Traveller’s Tales and Sega‘s Japanese talent, and sold on cartridge in 1996.
Developed by Sega and released for the Megadrive/Genesis in 1994, Sonic & Knuckles is a spin-off from the main Sonic series and the sequel to Sonic 3, this time with Knuckles the Echidna as your sidekick.
Sonic the Hedgehog and Miles “Tails” Prower return in 1994‘s Sonic the Hedgehog 3 – a game with a new graphical style, and a – thankfully – fixed two-player mode.
Released exclusively for the Sega CD in 1993, Sonic CD is arguably the best game in the entire Sonic the Hedgehog series. It came out between Sonic 2 and Sonic 3.
Developed by Sega Technical Institute and released for the Megadrive/Genesis in 1993, Sonic Spinball is a pinball game featuring Sega‘s famous mascot.
The game took some criticism upon release, although I think it’s a very good game that is still fun to play now. If I had any criticisms it would be that the game is quite hard – at least getting to the later stages – but overall has a satisfying feel to it.