Tag Archives: 16-bit

No Escape, Megadrive/Genesis

No Escape was developed by Bits Corporation, and published by Psygnosis for the Megadrive and SNES, in 1994. It is based on the science fiction action film of the same name, starring Ray Liotta and Lance Henriksen.

You play as inmate J.T. Robbins (a highly-trained ex-Marine), trying to escape Absolom penal colony island.

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Vectorman 2, Megadrive/Genesis

The sequel to the smash-hit Vectorman was once again developed by the talented team at BlueSky Software, and again published by Sega – this time in 1996.

Vectorman 2 expands upon the first game with more levels and more features. Graphically, it’s moodier too, with bold and very subtle use of light and dark at certain times, and even more impressive lighting effects on Vectorman himself.

Together, Vectorman 1 and 2 make a great duo. A smash hit, followed by a hit sequel. Both are still well worth playing today.

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Vectorman, Megadrive/Genesis

Developed by BlueSky Software of California and published exclusively for the Megadrive/Genesis by Sega in 1995, Vectorman is an extremely well-regarded platform/action game with outstanding presentation and a humorous backstory.

The year is 2049 and the Earth has been overwhelmed with pollution. It’s so bad that humans have left, to live in space, sending automated robots down to Earth to try to reverse the out-of-control climate change. After interfacing with a nuclear warhead one of the robots becomes self-aware and declares itself to be “WarHead – The Destroyer of Humanity“. WarHead reprograms all the other robots and turns them against the humans, taking over Earth. You, as Vectorman, are a weird-looking robot that is returning from a dumping mission to the sun, and has inadvertently stumbled upon this bad situation. Since Vectorman is immune to WarHead‘s mind control, he sets out to save the Earth by destroying him.

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The Addams Family, Megadrive/Genesis

The Megadrive version of Ocean Software‘s The Addams Family is excellent – definitely on-par with the SNES version; arguably even better because it has a nice little intro animation that the SNES version doesn’t have.

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The Addams Family, Amiga

The Amiga version of Ocean‘s classic platform game, The Addams Family, was created by an internal team at Ocean Software in Manchester in 1992, working on multiple ports simultaneously, and trying their best to make great games under pressure.

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Venom Wing, Amiga

My jaw nearly hit the floor when I first saw Venom Wing on the Amiga. It’s a late release from legendary software house Thalamus, coming out in 1990, and it’s a real stinker…

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International Superstar Soccer Deluxe, Megadrive/Genesis

Converted by German developer Factor 5, International Superstar Soccer Deluxe on the Megadrive is a close port of the Super Nintendo version. Meaning that it’s great fun to play, with or without other players.

It was first released in 1996 by Konami.

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Conqueror, Atari ST

Converted to the Atari ST by the author of the original Archimedes version, Jonathan Griffiths, Conqueror is a 3D tank combat game that uses a similar view to David Braben‘s Zarch. In fact, it uses the same graphics routines as Zarch, because Braben gave them to Griffiths.

Conqueror was published by Superior Software Ltd. (in the UK) and Rainbow Arts Software GmbH (in Europe), in 1989.

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The NewZealand Story, Megadrive/Genesis

A pretty much perfect conversion of the classic Taito arcade game, The NewZealand Story, developed by Visco Corporation and released for the Sega Megadrive/Genesis in 1990, in Japan only, through Taito themselves.

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