My jaw nearly hit the floor when I first saw Venom Wing on the Amiga. It’s a late release from legendary software house Thalamus, coming out in 1990, and it’s a real stinker…
Tag Archives: 16-bit
International Superstar Soccer Deluxe, Megadrive/Genesis
Converted by German developer Factor 5, International Superstar Soccer Deluxe on the Megadrive is a close port of the Super Nintendo version. Meaning that it’s great fun to play, with or without other players.
It was first released in 1996 by Konami.
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Conqueror, Atari ST
Converted to the Atari ST by the author of the original Archimedes version, Jonathan Griffiths, Conqueror is a 3D tank combat game that uses a similar view to David Braben‘s Zarch. In fact, it uses the same graphics routines as Zarch, because Braben gave them to Griffiths.
Conqueror was published by Superior Software Ltd. (in the UK) and Rainbow Arts Software GmbH (in Europe), in 1989.
Space Harrier, Sega 32X
The 1994 Sega 32X conversion of Space Harrier is a beautiful thing to behold…
The NewZealand Story, Megadrive/Genesis
A pretty much perfect conversion of the classic Taito arcade game, The NewZealand Story, developed by Visco Corporation and released for the Sega Megadrive/Genesis in 1990, in Japan only, through Taito themselves.
Neighbours, Atari ST
Neighbours was developed by “Impulze” and published by Zeppelin Games, for the Atari ST, Amiga, C64 and ZX Spectrum, in 1991.
Based on the popular Aussie TV series of the same name, Neighbours is a 16-bit video game that almost defies belief. It’s basically a scrolling racing game where you try to beat other characters from the show, each riding their own jalopies.
Cadaver, Amiga
Created by The Bitmap Brothers and published by Image Works in 1990, Cadaver is an isometric platform/action game with puzzle elements, but with Dan Malone‘s distinctive artwork adorning it. We’re looking at the Amiga version here today, but it also came out for the Atari ST and PC MS-DOS.
Arch Rivals, Megadrive/Genesis
Arch Rivals is a conversion of the Midway arcade game of the same name, and it’s a good one too. The Megadrive version was developed by Flying Edge and published by Midway in 1992.
Magical Hat no Buttobi Tābo! Daibōken, Megadrive/Genesis
Developed by Vic Tokai, and based on the “Magical Hat” manga series by Yōji Katakura, Magical Hat no Buttobi Tābo! Daibōken was first released, by Sega, for the Megadrive in Japan in 1990. It is a colourful platform game with smooth movement, easy-to-understand controls, and gameplay that is fairly forgiving overall.
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Decap Attack, Megadrive/Genesis
Decap Attack is a side-scrolling platform game, developed by Vic Tokai and published by Sega in 1991. This game was originally released in Japan, in 1990, as “Magical Hat no Buttobi Tābo! Daibōken“, but developer Vic Tokai failed to secure the Magical Hat license for use outside of Japan, so decided to remove all traces of it, and completely re-skin the game. So Decap Attack is essentially a Westernised re-skinning of Magical Hat no Buttobi Tābo! Daibōken.