Tag Archives: Boss Battles

Vectorman, Megadrive/Genesis

Developed by BlueSky Software of California and published exclusively for the Megadrive/Genesis by Sega in 1995, Vectorman is an extremely well-regarded platform/action game with outstanding presentation and a humorous backstory.

The year is 2049 and the Earth has been overwhelmed with pollution. It’s so bad that humans have left, to live in space, sending automated robots down to Earth to try to reverse the out-of-control climate change. After interfacing with a nuclear warhead one of the robots becomes self-aware and declares itself to be “WarHead – The Destroyer of Humanity“. WarHead reprograms all the other robots and turns them against the humans, taking over Earth. You, as Vectorman, are a weird-looking robot that is returning from a dumping mission to the sun, and has inadvertently stumbled upon this bad situation. Since Vectorman is immune to WarHead‘s mind control, he sets out to save the Earth by destroying him.

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Magical Starsign, Nintendo DS

This is the sequel to the excellent Magical Vacation on the GBA. Magical Starsign was developed by Brownie Brown and published by Nintendo, exclusively for the Nintendo DS, in 2006. Unlike its predecessor, Magical Starsign was given an official release in the west, in English.

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Mega Man, Game Gear

Although Capcom‘s Mega Man might feel like a Nintendo exclusive (because it primarily appeared on Nintendo systems), he was given an appearance on the Sega Game Gear, courtesy of US Gold in 1995.

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Demon Child Zenki, Game Gear

Known as “Kishin Dōji Zenki” in its native Japan, and translated to both English and Spanish by fans, Demon Child Zenki is based on the anime by Kuroiwa Yoshihiro. It was first released in 1995 by Sega and is a platform game with beat ’em up sections for the boss battles.

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Alien Syndrome, Game Gear

The Game Gear conversion of Sega‘s arcade hit, Alien Syndrome, was developed by SIMS Co., Ltd. and first published in 1992. It’s a decent adaptation, but is for one player only (there’s no two player link-up).

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The Addams Family, Game Gear

The Sega Game Gear got a version of the movie-licensed platform game, The Addams Family, in 1993. This one was programmed by Arc Developments, and not by Ocean Software (who had done most of the other versions). It was published in North America and Europe by Flying Edge, and by Acclaim in Japan.

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James Bond 007: The Duel, Game Gear

Developed by a company called “The Kremlin“, and published by Domark in Europe and Tengen in Japan, James Bond 007: The Duel is a Sega-only scrolling action game that was released for the Game Gear in 1993. The game was also released for the Megadrive/Genesis and the Master System, but for no other consoles.

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Gradius IV, Arcade

The fourth instalment in the Gradius series was released into arcades in 1999, by Konami.

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Star X, Game Boy Advance

Star X is a third-person space shooter, of a similar style to Star Fox. In fact: it wouldn’t be unfair to call it a Star Fox clone. It uses simple polygonal 3D graphics to create the world and sees you flying around in a small spaceship, blasting things. Star X was developed by Graphic State and published by BAM! Entertainment in 2002.

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The Addams Family, TurboGrafx CD

The Addams Family for TurboGrafx-CD was developed by ICOM Simulations, Inc. and first published by NEC Technologies in 1991. It does not follow the template of all the Ocean ports of this game. It instead does its own thing entirely and takes advantage of the audio streaming from the CD by adding lots more sound and speech. Which gives it a distinctive “talkie” feel.

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