Tag Archives: Stats

Eye of the Beholder II: The Legend of Darkmoon, Amiga

Eye of the Beholder II: The Legend of Darkmoon was once again developed by Westwood Studios (aka Westwood Associates) and first published by Strategic Simulations, Inc. in 1992. It is the sequel to the classic Eye of the Beholder, which came out the previous year.

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Eye of the Beholder, Game Boy Advance

The Game Boy Advance version of the classic RPG, Eye of the Beholder, was developed by Pronto Games and first published by Infogrames in 2002. While it does follow the basics of the original, is it considerably different in many respects. It’s also a relatively poor conversion overall.

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Eye of the Beholder, Sega CD

The Sega CD conversion of Westwood Studios‘ classic Eye of the Beholder was developed by Sega of Japan and published by FCI/Pony Canyon in 1994, and it is a surprisingly excellent port of this great game, with unique enhancements that even improve the game over the Amiga and PC originals.

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Eye of the Beholder, Super Nintendo

The Super Nintendo port of the classic RPG, Eye of the Beholder, was developed by Westwood Studios and published by Capcom in 1994. And it’s a bit of a messy conversion, the truth be told.

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Eye of the Beholder, Amiga

Eye of the Beholder for the Amiga was developed by Westwood Studios and first published by SSI in 1991. I believe it came out at the same time as the MS-DOS version, so is one of the original versions. And it truly is a brilliant game.

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Eye of the Beholder, Commodore 64

This amazing Commodore 64 port of the 1991 Amiga/MS-DOS RPG classic, Eye of the Beholder, was released on 21st November 2022 and is one of the best homebrew remakes I think I’ve ever played. It was written by “Jack Asser“, with the help of a number of other talented individuals, and comes as a CRT (cartridge) file for quick-loading.

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Ultima: Exodus, NES/Famicom

There is an NES/Famicom version of Ultima III: Exodus – called just “Ultima: Exodus” – that was developed by Newtopia Planning and first published by Pony Canyon in 1988. It has some major differences to the original, but essentially it’s the same game. The graphics are cuter but do suffer from some hideous tearing when a number of sprites are on the same horizontal line, which is a common technical fault on the NES.

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Ultima III: Exodus, Atari ST

The 1986 Atari ST version of Ultima III: Exodus is pretty much identical to the Amiga version. In fact: it was ported by the same guy who made the Amiga version – “Banjo” Bob Hardy – so shares the same codebase. Since they’re almost identical I’d assume that the ST version was the primary target and the Amiga version was the port (since doing it the other way around would probably lead to features being dropped from the ST version as the machine had fewer custom chips). Ultima III was published by Origin Systems and is arguably the joint best version of the game available.

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Ultima III: Exodus, Amiga

The Amiga version of Ultima III: Exodus was written by Bob Hardy and first published by Origin Systems in 1986. It’s actually a really good version of the game – maybe even the best – as it uses both mouse and keyboard controls to make playing the game faster and easier.

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Ultima III: Exodus, PC

The original MS-DOS version of Ultima III: Exodus was first published by Origin Systems in 1985 and features four-colour CGA graphics. Thankfully – like there is for Ultima IIan enhancement patch exists, by The Exodus Project, that is well worth setting up if you want better graphics, music, new features and bug-fixes. That’s the version I’m showing here, plus I’ve also shown a few screenshots of the original CGA version at the end of this set, just for comparison.

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