Tag Archives: rats

The Temple of Elemental Evil, PC

The Temple of Elemental Evil [ToEE] is a licensed Dungeons & Dragons RPG that was first released in 2003 by Atari. It is based on the Greyhawk campaign setting and uses the D&D 3.5 edition ruleset.

One look at The Temple of Elemental Evil and you’re going to think: “Baldur’s Gate“… Because it very much looks and plays like that particular game. That said: the game does have some heritage in the Fallout series, because Tim Cain (the lead designer on the original Fallout games) was also director of this.

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Wizardry 8, PC

Wizardry 8 is a level-grinding RPG with turn-based combat, developed by Sir-Tech Canada and first released in 2001.

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Lands of Lore: The Throne of Chaos, PC

Westwood Studios1993 RPG Lands of Lore: The Throne of Chaos is a Dungeon Master-like first-person, real-time action game with spells and combat and plenty of monsters out to end your life.

Las Vegas-based Westwood, coincidentally, were developers of the first two Eye of the Beholder games, but dropped the franchise in favour of developing Lands of Lore, their own IP.

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Arx Fatalis, PC

Arx Fatalis is a 3D Role-Playing Game developed by French company Arkane Studios and first published by JoWooD Productions in 2002.

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Gateway To Apshai, ColecoVision

Gateway To Apshai is sometimes described as a Roguelike RPG, but it doesn’t have randomly generated dungeons – they’re set, in number order, and there are a lot of them.

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Blood, PC

Monolith‘s 1997 shooter – Blood – is a first-person satire of every horror movie you ever saw, and also a few that you probably didn’t.

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Penguin Wars, Game Boy

UPL and NEXOFT Corporation’s classic, cute Penguin Wars was initially released in arcades in 1985. This excellent Game Boy conversion came five years later, in 1990.

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Harry Potter and the Chamber of Secrets, Game Boy Color

Let me say: I’m no fan of Harry Potter. I haven’t read any of the books or seen any of the films. But I do like this Game Boy Color game.

Harry Potter and the Chamber of Secrets is the second mini level-grinder type RPG, made by Griptonite Games and published by Electronic Arts in 2002.

It uses exactly the same game engine as 2001’s Harry Potter and the Philosopher’s Stone, which is fine, because it works well, and graphically the game is also very similar to its predecessor. Both games were probably developed in tandem.

I have to admit: both Chamber of Secrets and Philosopher’s Stone – the games – surprised me when I first played them. I expected them to be rubbish, but they were in fact quite absorbing. I love level-grinders anyway, so that was a big factor in me liking them.

More: Wikipedia

Harry Potter and the Philosopher’s Stone, Game Boy Color

Before you skip the page, just a second while I quantify something.

This game – and its successor, Harry Potter and the Chamber of Secrets – are both really good games… Even though they are based on something that I don’t care about. Harry Potter. I haven’t read the books (and I do like to read), and I haven’t seen the films (and I love films). Harry Potter just doesn’t interest me. But I do like both of these Game Boy Color Harry Potter games. They are fun RPG/level-grinders, with turn-based combat and Zelda-like adventure sections. They have good interfaces and lots of interesting items and spells. They are different.

The GBC version of Harry Potter and the Philosopher’s Stone (also known as Harry Potter and the Sorcerer’s Stone in North America) was developed by Griptonite Games for Electronic Arts in 2001. Griptonite also made the 2002 sequel to this, Harry Potter and the Chamber of Secrets. Together, both of these Game Boy Color Harry Potter games make a formidable pair of interesting dungeon crawlers. These games, to me, are like they took the mudane of the mainstream and squashed it into a geeky, level-grinding niche, and came up with something almost considered as worthy.

Well someone out there must like it because people are trying to speedrun it!

More: Wikipedia

Krusty’s Super Fun House, Super Nintendo

Krusty’s Super Fun House was developed by Fox Williams and Audiogenic and was published on the Super Nintendo in 1992 by Acclaim.

The game is a single-player platform puzzler, with you – as Krusty – directing small rats to an extermination area at the end of various obstacles. Each level is a puzzle, and a certain number of rats must be exterminated to win.

It’s a bit like Lemmings, although instead of leading little furry creatures to freedom you are leading them to their deaths… I guess it’s fitting to the caustic nature of Krusty the Clown’s wit. Anyway, yeah – the puzzles. Some of them are head-bangingly difficult-but-glaringly-obvious, while others are seemingly impossible but ultimately straightforward.

The graphics in the Super Nintendo version I think are better than any of the other versions around (and there are a lot of them). In fact: Krusty’s Super Fun House was almost made for the SNES and is a memorable highlight on the system.

More: https://en.wikipedia.org/wiki/Krusty%27s_Fun_House