The sequel to the quirky Amiga adventure Heimdall, Heimdall 2: Into the Hall of Worlds was developed by The 8th Day and published by Core Design in 1994. In my opinion: it is more enjoyable than the first game, although not without its faults.
Developed by Sega and released for the Megadrive/Genesis in 1990, Castle of Illusion Starring Mickey Mouse is a masterpiece platform game that has stood the test of time extremely well.
Mr. Wimpy is an early ZX Spectrum game from Ocean Software, first published in 1984. It is based on (and licensed from) the Wimpy chain of restaurants – in particular their mascot: Mr. Wimpy. Wimpy restaurants were more widespread in the 1980s than they are today, but this was still a surprising release from Ocean.
Diner is an unofficial/official sequel to BurgerTime, created by Mattel Electronics exclusively for the Intellivision in 1987. ‘Unofficial’ because it’s not really counted as canon, and ‘official’ because Mattel at least got permission from Data East before releasing it.
This 1985 Famicom Disk System conversion of BurgerTime is just as good as the arcade original – excepting for the slightly less colourful graphics.
The official conversion of BurgerTime for the MSX was created by Dempa Shimbunsha and Data East in 1986.
It looks a bit like a Spectrum game, which is ironic because there is no official BurgerTime on the ZX Spectrum (there are plenty of bad clones though).
Mattel Electronics produced this ColecoVision console conversion of BurgerTime in 1984.
It is arguably the most authentic – and most impressive-looking – of the early console conversions of BurgerTime and it retains the vertical screen-style design of the arcade game levels (which is most welcome).
The Atari 2600 version of BurgerTime is extremely basic and contains little of the character and playability of the arcade original.
BurgerTime for PC MS-DOS was released by Mattel Electronics in 1982* and it is on a par with the Apple II version – at least graphically – and plays extremely well.