Tag Archives: food

Out to Lunch, Super Nintendo

Or, to give the game its full title: Pierre le Chef is… Out To Lunch. This side-scrolling platform game is all about a French chef trying to collect ingredients for his dishes by travelling to a variety of different countries to catch them.

The 1993 Super Nintendo version is the original, with the Amiga and CD32 ports coming later, in 1994. A Game Boy version was also released in 1993.

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Ganbare Goemon: Uchū Kaizoku Akogingu, PlayStation

Yippee! A Goemon game on the PlayStation! This one called Ganbare Goemon: Uchuu Kaizoku Akogingu (in English: “Ganbare Goemon: Space Pirate Akogingu“), and it’s apparently a direct sequel to Ganbare Goemon 3 although Sasuke and Yae are not playable characters in this game. This was the first Goemon game on the PlayStation and it was first published by Konami in 1996.

Thankfully this game was given an English fan translation in 2020 by Adventurous Translations, which makes it playable to non Japanese speakers. According to the readme file on the translation patch the game was not much fun to translate (mostly for technical reasons), and isn’t seen as being a very good game by the person who translated it. That said: I got the translation patch to work fine and am overjoyed that I can now play it in English, so a big thank you to Adventurous Translations for their efforts (they are much appreciated).

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Dungeon Master, Amiga

FTL and Software Heaven‘s classic Dungeon Master was available on the Amiga in two different forms. Initially it was only available for Amigas with 1MB of RAM, and wasn’t available for the Amiga 500 (which only had 512kb of RAM) for quite a while, which gave Atari ST owners bragging rights for this amazing game for a few months.

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Hammerwatch, PC

Hammerwatch is a brilliant single or multi-player fantasy action game with tiny characters fighting off hoards of killer monsters. It features beautiful pixel graphics, atmospheric lighting effects, RPG elements, and seriously challenging gameplay. It was created by Swedish developer Crackshell and first published in 2013. Hammerwatch is available for Windows, Linux, OS X, Nintendo Switch, PlayStation 4, and XBox One.

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Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake, Super Nintendo

Also known (in English) as: “Go for it! Goemon: The Twinkling Journey – The Reason I Became a Dancer“, this fourth instalment of the much-loved Goemon [Super Nintendo] series is about as crazy, challenging and fun as a video game can be.

Many feel that this final Goemon game on the Super Nintendo is the best in the series, so it’s great that it’s finally been given an (unofficial) English translation. The game follows the same pattern as previously, with isometric exploration sections, interspersed with side-scrolling platform/action sections.

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Snacks ‘N Jaxson, Arcade

Snacks ‘N Jaxson is one of the weirdest arcade games I’ve ever played in my life… It is beyond bizarre; it may even frighten children, or anyone who plays it, because it is so damn strange.

And it looks damn ugly too. The colours used in the game are unappealing, and the gameplay is also unnervingly jarring. Whoever designed it must’ve either taken a lot of acid back in the early Eighties, or been a John Wayne Gacy fanatic. Or both.

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Ganbare Goemon 3: Shishijyūrokubei no Karakuri Manji Katame, Super Nintendo

The second sequel to the wonderful Legend of the Mystical Ninja, Ganbare Goemon 3: Shishijyūrokubei no Karakuri Manji Katame was again only ever released in Japan and was recently given a fan translation, allowing English-speaking audiences to finally enjoy it.

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Ganbare Goemon 2: Kiteretsu Shougun Magginesu, Super Nintendo

The sequel to the wonderful Konami hit, Legend of the Mystical Ninja, Ganbare Goemon 2: Kiteretsu Shougun Magginesu (translated title being: Goemon 2: The Strange General McGuinness) was released in 1993, but only in Japan.

A brilliant fan translation was released just this year – February 2020 to be precise – which now makes this fantastic game more accessible to Western audiences.

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Heimdall 2: Into the Hall of Worlds, Amiga CD32

The sequel to the quirky Amiga adventure Heimdall, Heimdall 2: Into the Hall of Worlds was developed by The 8th Day and published by Core Design in 1994. In my opinion: it is more enjoyable than the first game, although not without its faults.

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Castle of Illusion Starring Mickey Mouse, Megadrive/Genesis

Developed by Sega and released for the Megadrive/Genesis in 1990, Castle of Illusion Starring Mickey Mouse is a masterpiece platform game that has stood the test of time extremely well.

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