The Great American Cross Country Road Race, Atari 8-bit

This simple but playable road racing game was written by Alex DeMeo for the Atari 8-bit family of home computers and was first published by Activision in 1985.

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Dark Side, PC

The 1988 MS-DOS version of the classic Freescape game, Dark Side, is arguably the best version of the game available, since it runs fast and the controls are very responsive.

Incentive Software published the game in Europe and Microprose published it in North America.

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Bobby Bearing, Amstrad CPC

Robert and Trevor Figgins‘ isometric action/puzzle game, Bobby Bearing, originated on the ZX Spectrum but is arguably slightly better on the Amstrad CPC.

The game features the titular character, Bobby, who is a smiling ball bearing who can roll around, fit through holes, push things, and… erm, not much else. He does have character, though.

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Escape From Singe’s Castle, Commodore 64

In my review of Software ProjectsCommodore 64 interpretation of Dragon’s Lair I ended by saying that this game – Escape From Singe’s Castle – was a “much better” sequel to that game. Which is only partially true. It’s pretty much the same kind of thing as Dragon’s Lair, only with slightly better minigames and slightly better graphics. So “much better” is probably pushing it…

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Dragon’s Lair, Commodore 64

This 8-bit interpretation of the much-loved laserdisc arcade game was developed and published by Software Projects in 1986 and it is an exercise in frustration from start to finish.

Dragon’s Lair is actually a conversion of a Coleco Adam game that was published at the tail end of 1984. Software Projects acquired the license to convert it to home systems in the UK and made two games out of it.

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Impossible Mission, Atari 7800

Dennis Caswell‘s classic Impossible Mission was released for the Atari 7800 in 1988 and it is a decent adaptation of the Commodore 64 original.

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Carnival, Arcade

The classic 1980 arcade game, Carnival, was developed by Gremlin Industries (not to be confused with Gremlin Graphics) – an American company – and manufactured by Sega in 1980. It’s a funfair-themed game where the aim is to shoot moving targets while conserving your limited supply of ammunition for as long as possible.

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Amid Evil, PC

Amid Evil is a first-person, single-player fantasy shooter/action game developed by Indefatigable and published by New Blood Interactive in 2019. The game started life as an unfinished Doom mod in 1997 and later grew into Amid Evil when co-creators and childhood friends Leon Zawada and Simon Rance formed their own company, with Amid Evil being their first project.

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Cybernoid II: The Revenge, ZX Spectrum

The sequel to Raffaele Cecco‘s 1987 Spectrum hit Cybernoid is more of the same devilishly difficult flick-screen shooting fun.

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