Battle Command is a classic Amiga tank game, developed by Realtime Games Software and published by Ocean Software in 1990.
The third Micro Machines was released in 1997 for the Sony PlayStation. In V3 the environments and vehicles are all 3D-modelled, and the action is displayed at a slightly tilted angle, rather than directly overhead.
The same excellent gameplay mechanics of the previous games have been retained though. Mostly revolving around getting ahead of your opponents in order to push them off-screen.
Known as “Hot Shots Golf: Open Tee 2” in North America and Everybody’s Golf Portable 2 everywhere else, this superb golf game is arguably the stand-out sports title on the PSP.
It’s the eighth game in the Everybody’s Golf series and first came out in 2007.
The 2009 PSP version of Polyphony Digital‘s classic Gran Turismo is arguably even better than the original PlayStation version, and that is saying something.
Published by Square Enix in 2007, Crisis Core: Final Fantasy VII is a Sony PSP exclusive that pays tribute to the classic Final Fantasy VII, but with a different style of combat. It was released for the 10th anniversary of FF7.
Published by Sony in 2005, Wipeout Pure was a launch release for the PlayStation Portable in North America. Because of that it was originally lacking a few features that were included in the later European release.
Developed by Obsidian and published by LucasArts in 2004, Knights of the Old Republic II: The Sith Lords is a fitting sequel to one of the best Star Wars games of all time.
LucasArts/Bioware‘s 2003 release, Knights of the Old Republic, is thought by some to be the best Star Wars game ever made.
It’s a hardcore RPG in the style of Neverwinter Nights (also by Bioware) and other realtime/turn-based hybrids of the early 2000s.
Snatcher is a cyberpunk graphic adventure game created by Hideo Koijima (and his team) and released by Konami for the Sega CD in 1988. It is held in high regard by those who’ve played it.
The sequel to the quirky Amiga adventure Heimdall, Heimdall 2: Into the Hall of Worlds was developed by The 8th Day and published by Core Design in 1994. In my opinion: it is more enjoyable than the first game, although not without its faults.