Tag Archives: explosions

Metal Gear Solid, PlayStation

Metal Gear Solid is an award-winning tactical espionage action game focusing on stealth gameplay and it was first released by Konami in 1998. It was directed, produced and written by Hideo Koijima and follows on from the MSX games Metal Gear and Metal Gear 2: Solid Snake.

You play as codename “Solid Snake“, a legendary American soldier who infiltrates a nuclear weapons facility in order to neutralise a terrorist threat who are threatening a nuclear strike on The White House. Snake must sneak around, liberate hostages and stop the terrorists from launching the strike, all the while avoiding enemy contact as much as possible and gathering information about the situation.

Continue reading Metal Gear Solid, PlayStation

Rapid Reload, PlayStation

Called Gunner’s Heaven in its native Japan, Rapid Reload is a run-and-gun scrolling shooter with amazing 2D graphics, massive amounts of destruction, and lots of tough boss battles. It was developed by Media.Vision and published by Sony.

Rapid Reload was first released for the PlayStation in 1995 and made an immediate impression with gamers, predominantly because of the action-packed gameplay and the sheer amount of on-screen carnage. Outside of arcades, little had been seen on this scale before – at least in terms of the amount of stuff going on on-screen. You only have to play the first level to know what you’ve got in store when you play Rapid Reload.

Continue reading Rapid Reload, PlayStation

Ikari Warriors, ZX Spectrum

The 1987 conversion of Ikari Warriors is bit of an “auteur piece” on the ZX Spectrum. What I mean by that is: one guy made it on his own. He programmed the game; created the graphics, and did the sound. That man was David Shea, and the truth be told: he did an excellent job of it – managing to squeeze in most of the arcade game‘s features. Which is pretty impressive on a Spectrum.

Continue reading Ikari Warriors, ZX Spectrum

Ikari Warriors, Commodore 64

This Commodore 64 conversion of SNK‘s classic arcade game, Ikari Warriors, is considered to be one of the best vertically-scrolling shooters on the system. It was programmed by John Twiddy and published by Elite Systems in 1986.

Continue reading Ikari Warriors, Commodore 64

Hydra, Atari Lynx

Hydra is a third-person powerboat action game with driving game mechanics and presentation, and it’s fair to say that it is mostly hated by people who play it. It’s not that bad though… It’s actually a conversion of an obscure Atari arcade game from 1990. This conversion was released on the Lynx in 1992.

Continue reading Hydra, Atari Lynx

Hydra, Arcade

Hydra is a relatively obscure arcade action game featuring an armed powerboat that is chasing wanted criminals along twisting waterways in order to intercept and recover various stolen artefacts from them.

Continue reading Hydra, Arcade

R-Type II, Game Boy

A 1992 sequel to the excellent first Game Boy conversion of R-Type, developed by the same company as previously (Bits Studios).

Continue reading R-Type II, Game Boy

R-Type, Game Boy

This 1991 handheld conversion of Irem‘s classic arcade game, R-Type, is surprisingly good.

Yes: it’s monochrome, and yes: the graphics are tiny, but the gameplay is spot on, which is the most important thing.

Continue reading R-Type, Game Boy

R-Type, ZX Spectrum

The ZX Spectrum conversion of Irem‘s classic arcade game R-Type is considered by many to be one of the best games ever made for Sir Clive‘s classic 8-bit home computer.

Continue reading R-Type, ZX Spectrum

Desert Strike, Atari Lynx

This conversion of the classic Sega Megadrive/Genesis game, Desert Strike, is about as good as you could expect on the Atari Lynx. Meaning: that it is very, very good indeed.

In fact: it is surprisingly close to the original, but obviously with smaller, more condensed graphics.

Continue reading Desert Strike, Atari Lynx