Tag Archives: weird

Hercules, ZX Spectrum

The ZX Spectrum also had a version of Steve Bak‘s bonkers C64 platform game, Hercules. It was written by Quantum Productions and published by Alpha Omega Software in 1986.

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Penn & Teller’s Smoke and Mirrors, Sega CD

Penn & Teller’s Smoke and Mirrors is a “legendary” game that never came out…

Originally planned for a 1995 release on the Sega CD, Smoke and Mirrors was due to be published by Absolute Entertainment but they went out of business before the game’s release and it therefore sank without a trace.

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Patapon 3, PSP

Patapon 3 – the third game in the Patapon series – was developed by Pyramid and SCE Japan Studio and published by Sony in 2011.

I have to admit that I’d never played any of the Patapon games until recently, and – wow – I’m very impressed!

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Crisis Core: Final Fantasy VII, PSP

Published by Square Enix in 2007, Crisis Core: Final Fantasy VII is a Sony PSP exclusive that pays tribute to the classic Final Fantasy VII, but with a different style of combat. It was released for the 10th anniversary of FF7.

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Heavy On The Magick, ZX Spectrum

Heavy On The Magick is a side-scrolling adventure game published by Gargoyle Games in 1986. In some respects it is a relative of Tir Na Nog, Dun Darach and Marsport, although it plays somewhat differently.

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Marsport, ZX Spectrum

Marsport is a futuristic adventure game in the style of Tir Na Nog and Dun Darach. It was published by Gargoyle Games in 1985.

Although it’s not related to the aforementioned two games in terms of characters or story, it is considered to be part of a trilogy with them, because they all share the same engine and gameplay features.

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Dun Darach, ZX Spectrum

Dun Darach is the 1985 sequel (actually prequel) to Tir Na Nog, written by Greg Follis and Roy Carter and again featuring the expressive Cuchulainn – the long-haired man who is not afraid to walk around with his shirt off…

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Pooyan, Arcade

A relatively obscure arcade game from Konami, released into arcades in 1982. Pooyan is a simple, but hectic (and fun) shooting game where you play a mother pig, moving up and down a cliff in a basket, trying to rescue, then protect, her piglets from invading wolves with a bow and arrow. It’s a bizarre idea that works very well as a video game.

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Normality, PC

A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.

In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.

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