Tag Archives: items

Gunple: Gunman’s Proof, Super Nintendo

Gunple: Gunman’s Proof was developed by Lenar and published by ASCII Corporation in 1997. It was one of the last games to be released for the SNES and was only ever released in Japan. An English fan translation does exist, though, which means that non Japanese speakers can enjoy this wonderful game.

In essence, Gunple could be described as ‘Zelda with guns’ or a ‘Wild West Zelda‘, because – graphically – the game does have a lot of similarities to Nintendo‘s classic A Link To the Past. In fact: some of the background graphics, in my opinion, appear to have been lifted from the aforementioned Zelda game, which in reality is no bad thing.

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Phantasy Star III, Megadrive/Genesis

The third Phantasy Star game, subtitled Generations of Doom, was released for the Megadrive by Sega in 1990.

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Pier Solar and the Great Architects, Megadrive/Genesis

Pier Solar and the Great Architects is a famous homebrew Role-Playing Game released in 2010. It was developed by a team called WaterMelon and was initially released on cartridge exclusively for the Sega Megadrive.

Since then, though, it has been ported to a number of different platforms, including HD remakes for Dreamcast, PlayStation 3 & 4, Wii U, PC, XBox One, and Android.

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The Immortal, Megadrive/Genesis

The Immortal is a legendary RPG from Electronic Arts that was originally released for the Apple IIGS, then later ported to other systems, including this 1991 Megadrive conversion which is arguably the best version of The Immortal out there.

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Alien 8, MSX

The MSX version of Ultimate‘s classic isometric action adventure, Alien 8, is almost identical to the ZX Spectrum original – including slowdown caused by sound effects playing and lots of on-screen movement.

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Pokémon Ruby Version, Game Boy Advance

Pokémon Ruby Version – released the same time as Pokémon Sapphire Version – was developed by Game Freak and published by Nintendo in 2002 in Japan and 2003 everywhere else. It is known as a ‘third generation’ Pokémon game.

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Car Battler Joe, Game Boy Advance

Car Battler Joe is an interesting cross between a JRPG and a driving game. It was developed for the Game Boy Advance by Ancient and published in 2001.

In some respects the driving sections remind me of Tranz Am, but they’re much more varied and the car you drive is more dynamic than in Ultimate‘s classic driving game. In truth Car Battler Joe is probably more influenced by Origin‘s 1985 game Autoduel and Steve Jackson‘s post apocalyptic RPG, Cars Wars.

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Little Ninja Brothers, NES

Little Ninja Brothers is the second game in the “Super Chinese” series* and the predecessor of Super Ninja Boy on the SNES. It was developed and published by Culture Brain in Japan in 1989. North America got it in 1990 and Europe in 1991.

It is an excellent one or two-player level-grinding RPG, with random battles, but instead of turn-based combat you get real time beat ’em up action instead, and works very well.

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Super Ninja Boy, Super Nintendo

Super Ninja Boy is an action role-playing game developed by Culture Brain and released on the SNES in 1991 in Japan, and in 1993 in North America.

It’s a sequel to Culture Brain‘s previous title, Little Ninja Brothers for the NES, and it’s not a brilliant game the truth be told, but it does hold a special place in my heart because it was one of the first games I ever reviewed as games journalist.

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Patapon 3, PSP

Patapon 3 – the third game in the Patapon series – was developed by Pyramid and SCE Japan Studio and published by Sony in 2011.

I have to admit that I’d never played any of the Patapon games until recently, and – wow – I’m very impressed!

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