Tag Archives: humour

Magical Vacation, Game Boy Advance

Magical Vacation is a GBA RPG, developed by Brownie Brown and published by Nintendo, in Japan only, in 2001. An English fan translation is available for the game, but it’s unfortunately not yet complete. That said: the majority of the game has been translated, and it’s absolutely worth playing because this is such a beautiful adventure!

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Quest for the Shaven Yak Starring Ren Hoëk and Stimpy, Game Gear

Developed by Realtime Associates and published by Sega in 1993, Quest for the Shaven Yak is a Game Gear platform game based on The Ren & Stimpy Show.

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Gridrunner Plus Plus, PC

What I love about Jeff Minter‘s Gridrunner Plus Plus is that it combines the simplicity of the arcade hits of old, with modern, trippy visuals. And a good dose of humour.

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The Addams Family, Commodore 64

The C64 version of Ocean Software‘s ubiquitous The Addams Family is another decent platform game on the system. It was designed and programmed by Ivan Horn and Andrew Deakin and first released in 1992.

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Brian Bloodaxe, ZX Spectrum

Described as a game with “primary imbalance“, by publisher The Edge in 1985, Brian Bloodaxe is a strange platform game that tries to have a laugh at the expense of everyone – you; itself, and the genre of platform games it belongs to.

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Postal: Brain Damaged, PC

Postal: Brain Damaged is a so-called “boomer shooter” (whatever that means), developed by HyperStrange, and first published in 2022. It’s a fast-moving, humorous and challenging First-Person Shooter with a Story Mode and a Survival Mode (but no multiplayer, that I could see).

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 4 – Post Game]

Beginning of Post Game:
Visiting Havens Above on Cetacea.

Dragon Quest XI does have substantial Post Game content, for those who want the full experience of the excellent story. Challenges such as The Past Masters in Tickington , The Wheel of Hama at Mount Pang Li, Drustan’s Labyrinth, The Luminary’s Trials, and The Timewyrm are all battles for the DQ11 experts. They’re all very challenging to beat, and they’re a serious visual treat. But they’re worth grinding for to get to! 🙂

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 3 – Third Act]

Beginning of the Third Act:
Remembrance service in Arboria, and The Tower of Lost Time.

A gigantic number of people worked on Dragon Quest XI, and if you play it enough you’ll see where all the effort went – into creating arguably the best JRPG of all-time. Square Enix not only managed to keep the feel of the Dragon Quest universe true to itself, but also managed to innovate in many areas, to enhance the play experience.

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 2 – Second Act]

Beginning of the second act:
The quest “A Dark New World“, and then some individual companion quests before the party reunites.

The game changes after the dramatic first act ending. Monsters become “Malicious“, become tougher, and now have glowing green eyes. The world turns on its head with some seriously bold story-telling…

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 1 – First Act]

Dragon Quest XI: Echoes of an Elusive Age is the eleventh – and reportedly final – game in the long-running Dragon Quest series, from Square Enix. With the passing of character designer Akira Toriyama in March 2024, and composer Koichi Sugiyama in September 2021, this will now likely to be the case. But what a stunning game to end on, because Dragon Quest XI is one of the best, most vibrant, and most rich JRPGs I’ve ever played…

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