This enhanced edition of the classic sci-fi RPG, System Shock, was developed by Nightdive Studios and first released in 2023. What Nightdive has done is bring the original 1994 classic into the modern age, with high definition graphics and a boatload of quality-of-life features.
Tag Archives: 2D graphics
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
System Shock, PC
This is the original VGA/SVGA* version of System Shock, first released in 1994. The game was developed by Looking Glass Technologies and published by Origin Systems in North America and Electronic Arts in Europe.
*= System Shock was originally released in VGA (320×200 resolution), but was soon upgraded to SVGA (640×480 resolution) via patches and re-releases. I’m showing both the VGA and SVGA versions here.
Diablo II: Lord of Destruction, PC
This is the expanded version of Diablo II, called Lord of Destruction, released by Blizzard in 2001.
Gremlins Unleashed, Game Boy Color
Developed by Canadian company Planet Interactive Development and published – in Europe only – by Light and Shadow Productions in 2001, Gremlins Unleashed is a platform game based on the first Gremlins film, and in which you can play as either Gizmo the Mogwai, or Stripe the Gremlin.
Dynamite Dan, MSX
The MSX version of Rod Bowkett‘s classic Spectrum platformer, Dynamite Dan, was programmed by Mr. Micro and published by Mirrorsoft in 1986. It is an excellent port and looks and plays very similarly to the original.
Montezuma’s Revenge, Apple II
Parker Brothers published an Apple II version of Robert Jaeger‘s classic platform game, Montezuma’s Revenge, in 1984.
The NewZealand Story, Megadrive/Genesis
A pretty much perfect conversion of the classic Taito arcade game, The NewZealand Story, developed by Visco Corporation and released for the Sega Megadrive/Genesis in 1990, in Japan only, through Taito themselves.
Tetris 2, Game Boy
Tetris 2 was released for the Game Boy, NES and SNES, by Nintendo, in 1993. It was developed by TOSE Co. Ltd., with the cooperation of Nintendo R&D1. The Game Boy version, that we’re looking at here, has Bullet-Proof Software shown as the developer.
Amidar, Atari 2600
A conversion of the 1981 arcade game (of the same name) from Konami, and published by Stern in North America in 1982.
1943: The Battle of Midway, Arcade
1943: The Battle of Midway is the sequel to Capcom‘s 1984 arcade hit, 1942, and it really takes this WWII-themed bullet hell shooter to another level. It was first released into arcades in 1987.