Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Gauntlet, Game Boy Advance

The Game Boy Advance version of Atari‘s classic Gauntlet was released as a double-pack, with Rampart, in 2005. It was developed by EC-Interactive and published by Destination Software, and is pretty close to the arcade original, but doesn’t offer a multiplayer option, in spite of the GBA‘s link-up capabilities.

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Action Force II, ZX Spectrum

The sequel to the first Action Force, Action Force II is a game that I knew had reviewed well at the time of its original release (in 1988), so I was expecting good things from it. Having never played the game before, I sat down and gave it a go, but was disappointed with what I found…

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Action Force, ZX Spectrum

Developed by Gang of Five and published by Virgin Games in 1987, Action Force is a scrolling shooter set in the world of the Action Force toys by Hasbro/Milton Bradley (aka G.I. Joe toys in North America). Action Force was also released for the Commodore 64 and Amstrad CPC, although the Spectrum version is notably different to those versions.

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Wade Hixton’s Counter Punch, Game Boy Advance

Wade Hixton’s Counter Punch is a single-player boxing game developed by Inferno Games and Engine Software, and published by Destination Software, exclusively for the Game Boy Advance, in 2004.

The game takes a satirical, cartoony approach to the subject, with colourful, well-drawn characters and opponents, and humorous situations and dialogue.

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Twinkle Tale, Megadrive/Genesis

Developed by ZAP Corporation and published by Wonder Amusement Studio (a subsidiary of Japanese record label Toyo Recording), Twinkle Tale is a scrolling ‘bullet hell’ shooter released exclusively for the Sega Megadrive, in Japan only, in 1992. Fan translations into English, Spanish and Korean exist, making the game accessible to a good proportion of the world outside Japan.

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RoboCop, PC

The 1989 MS-DOS version of RoboCop is part conversion of the Data East arcade game, and partly does it own thing, with level structures that connect rooms above and below, with staircases that instantly flip the screen, rather than scroll it. The majority of levels do scroll horizontally, though, although the scrolling is very jerky.

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Crouching Tiger, Hidden Dragon, Game Boy Advance

Developed by Ubisoft Shanghai and published for the Game Boy Advance by Ubisoft in 2003, Crouching Tiger, Hidden Dragon is a scrolling action game based on the Oscar-winning film of the same name.

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Star Wars Episode I: Obi Wan’s Adventures, Game Boy Color

Developed by HotGen and published by THQ and LucasArts for the Game Boy Color in 2000, Star Wars Episode I: Obi Wan’s Adventures presents you with the opportunity to play as Obi Wan Kenobi, the young Jedi apprentice, during the events of Star Wars Episode I: The Phantom Menace.

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RoboCop, Amstrad CPC

The Amstrad version of Ocean‘s RoboCop came out in 1989, and it is much like the Commodore 64 version, but with a smaller play window and chunkier graphics.

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