Tag Archives: guns

TimeSplitters: Future Perfect, XBox

TimeSplitters: Future Perfect is a first-person shooter developed by Free Radical Design and published by Electronic Arts in 2005. It is the third game in the TimeSplitters series and was released for XBox (the version shown here), GameCube, and PlayStation 2.

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Gunfright, Commodore 64

This C64 homebrew conversion of Ultimate‘s 1986 ZX Spectrum hit Gunfright was developed by Rod & Emu and released in 2017, and it’s another decent modern port of a thirty year-old game.

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Gunfright, MSX

The MSX version of Ultimate Play the Game‘s Gunfright is identical to the Spectrum original, except for the lack of a loading screen. It was initially released in 1986.

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Gunfright, Amstrad CPC

The Amstrad CPC received a conversion of Ultimate Play the Game‘s Filmation II game Gunfright in 1986 and it unfortunately suffers from the same problems that the previous Amstrad Filmation II conversion (Nightshade) did, namely: colour issues and slowdown problems.

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Outlaws, Commodore 64

Outlaws was released by Ultimate Play the Game in 1985 for the Commodore 64. It is a side-scrolling action game with a Wild West theme, with a main character riding a horse, trying to shoot outlaws and protect a local town over a variety of different stages.

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Commando Arcade, Commodore 64

Created by Nostalgia in 2015, Commando Arcade is a reworking of the original C64 Commando port by Elite, but with completely new graphics, sound, and levels. So, rather than it being written from scratch, the game was built around the framework of an existing game.

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Commando, Commodore 64

Programmed by Chris Butler, with graphics by Rory Green and Chris Harvey, and music by Rob Hubbard, the Commodore 64 conversion of Capcom‘s arcade game Commando is considered to be a classic 8-bit game, even though it was put together very quickly (ie. rushed-out) by publisher Elite Systems.

After acquiring the official license they wanted it out in time for Christmas 1985, which gave the coders around four months to make the game. As a result Commando on home computer systems was a cut-down version of the arcade game, with fewer levels than the original and somewhat bare-bones graphics.

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Project Firestart, Commodore 64

Developed by Dynamix and published by Electronic Arts in 1988, Project Firestart is a science fiction survival horror game set on a research station orbiting Saturn’s moon, Titan, in 2061. It is considered to be one of the first survival horror games ever made, and is often cited as pioneering many conventions of the genre.

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Arnie 2, Commodore 64

The sequel to Zeppelin Games1992 budget hit, Arnie, Arnie 2 is more of the same isometric scrolling shoot ’em up action – starring everyone’s not-so-favourite, non-licensed Arnold Schwarzenegger parody.

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Arnie, Commodore 64

Written by Chris Butler and published by Zeppelin Games in 1992, Arnie is an isometric scrolling shoot ’em up featuring a one-man army (unsurprisingly called Arnie), on a mission to infiltrate an enemy base and assassinate a General.

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