Tag Archives: exploration

System Shock, PC

This is the original VGA/SVGA* version of System Shock, first released in 1994. The game was developed by Looking Glass Technologies and published by Origin Systems in North America and Electronic Arts in Europe.

*= System Shock was originally released in VGA (320×200 resolution), but was soon upgraded to SVGA (640×480 resolution) via patches and re-releases. I’m showing both the VGA and SVGA versions here.

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Yoshi’s Story, Nintendo 64

After Super Mario World 2: Yoshi’s Island, this is the second instalment in the Yoshi series. Yoshi’s Story was first released by Nintendo, exclusively for the Nintendo 64, in 1997.

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Star Wars: Bounty Hunter, PlayStation 2

Developed by LucasArts and first published in 2002, Star Wars: Bounty Hunter is a third-person action game in which you play as Jango Fett, and it is also a prequel to the Star Wars film: Attack of the Clones.

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Spyro the Dragon, PlayStation

Spyro the Dragon is the first game in the Spyro series and was developed by Insomniac Games and published by Sony, exclusively for the PlayStation, in 1998. Spyro himself is a small, purple dragon, and in this opening game he is attempting to save his dragon friends who have all been turned into crystal by the evil Gnasty Gnorc.

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Persona 5, PlayStation 3

Persona 5 was developed by “P-Studio” and was published by Atlus in Japan and North America, Deep Silver in PAL territories, and Sega everywhere else, in 2016. It is a Role-Playing Game set in contemporary Japan, featuring monsters, the occult, and the supernatural. Oh, and turn-based combat (but don’t let that put you off).

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Cadaver, Amiga

Created by The Bitmap Brothers and published by Image Works in 1990, Cadaver is an isometric platform/action game with puzzle elements, but with Dan Malone‘s distinctive artwork adorning it. We’re looking at the Amiga version here today, but it also came out for the Atari ST and PC MS-DOS.

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Total Eclipse 2: The Sphinx Jinx, Commodore 64

Published by Incentive Software in 1991, Total Eclipse 2: The Sphinx Jinx is a direct follow-up to the 1988 Freescape classic, Total Eclipse.

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Total Eclipse, Commodore 64

Major DevelopmentsTotal Eclipse was released for the Commodore 64 by Incentive Software in 1988.

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Death Pit, ZX Spectrum

***CANNED GAME***

Death Pit was advertised extensively by Durell Software in 1985, but was never released. The completed full game has since been made available online, so you can still play it now.

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Urban Upstart, ZX Spectrum

Pete Cooke‘s graphical text adventure, Urban Upstart, was first published by Richard Shepherd Software in 1983. It’s a first-person game, where you use a text parser to move around and issue commands, and is set in the fictional English town of “Scarthorpe” – a rough place to live, by all accounts. So rough, in fact, that the aim of the game is to escape the place by any means possible.

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