Tag Archives: exploration

Feda: The Emblem of Justice, Super Nintendo

Developed by Max Entertainment and published – in Japan only – by Yanoman in 1994, Feda: The Emblem of Justice is a tactical JRPG that features two central characters who are fighting against the corrupted empire they used to serve. A fan translation makes the game playable in English.

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Batman, MSX

Published by Ocean Software in 1986, the MSX version of Jon Ritman and Bernie Drummond‘s classic isometric platform game is just as good as the original Spectrum version, if not better.

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Magical Vacation, Game Boy Advance

Magical Vacation is a GBA RPG, developed by Brownie Brown and published by Nintendo, in Japan only, in 2001. An English fan translation is available for the game, but it’s unfortunately not yet complete. That said: the majority of the game has been translated, and it’s absolutely worth playing because this is such a beautiful adventure!

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Phantasy Star Gaiden, Game Gear

Phantasy Star Gaiden is a handheld RPG, released only in Japan for the Game Gear in 1992. The game was developed by Japan System Supply and is a short, non-linear spin-off from the main Phantasy Star series. A fan translation patch makes the game playable to non Japanese-speakers.

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The Addams Family, NES/Famicom

Developed and published by Ocean Software for the NES in 1992, The Addams Family is a cute and spooky platform game based on the 1991 Paramount film of the same name, directed by Barry Sonnenfeld.

The NES version follows much of the standard Ocean template for most of the game and it very much has its own look and visual style, and a few unique features of its own.

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Spindizzy, ZX Spectrum

Originating on the Amstrad CPC, Spindizzy is a genius piece of coding and game design. It is an isometric exploration game, where you play as a spinning gyroscope (called GERALD) trying to collect gems across a large map of screens. It was designed by Paul Shirley, and the Spectrum port was handled by Phil Churchyard. Spindizzy on the Spectrum was published by Electric Dreams in 1986.

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Anteform, PC

Anteform is a tiny, futuristic RPG, written for the PICO-8 development platform, and was first released in 2019. It uses the same game engine as Minima and was written by the same guy, Feneric (aka Eric W. Brown). It’ll run on Windows, Mac, Linux and Raspberry Pi.

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Minima, PC

Written for the PICO-8 development platform and first released in 2018, Minima is a miniature version of the early Ultima games and runs on Windows, Mac, Linux and Raspberry Pi. It’s a tiny RPG with exploration, a scrolling overworld, first-person dungeon crawling, turn-based combat and movement, and NPCs to talk to.

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Melkhior’s Mansion, PC

Another superb tribute to Ultimate‘s isometric adventures, this one called Melkhior’s Mansion. It was created by BitGlint Games and could be described as an “isometric Atic Atac“, although there is definitely more to it than that.

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