Tag Archives: exploration

Mercenary: The Second City, ZX Spectrum

Mercenary: The Second City is an add-on for the classic game Mercenary that gives the player a new environment and new missions to solve. It was first released for the ZX Spectrum in 1988.

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Mercenary, ZX Spectrum

Paul Woakes‘ classic open-world cockpit exploration game, Mercenary, was ported to the 48K ZX Spectrum by David Aubrey-Jones and published by Novagen Software in 1987.

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Fist II: The Legend Continues, Commodore 64

Fist II: The Legend Continues is the sequel to the classic The Way of the Exploding Fist, and it plays quite differently to its predecessor. It was once again developed by Beam Software (mostly by the same people who made Fist One) and first published by Melbourne House in 1986.

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Alcahest, Super Nintendo

Alcahest is a scrolling, overhead action game – with RPG elements – that was developed by HAL Laboratory and published by Squaresoft in 1993. It was only ever released in Japan, but a fan-made, English translation patch is available to make it fully playable to Western audiences. Which is what I’m showing here.

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Ultima IX: Ascension, PC

Ultima IX: Ascension is the ninth and final instalment of the core Ultima series and was developed by Origin Systems and published for Windows-based PCs by Electronic Arts in 1999. It was the first Ultima game to use polygonal rendering in a full 3D environment.

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Ultima VIII: Pagan, PC

Ultima VIII: Pagan is the eighth entry in the Ultima series and was developed and published by Origin Systems for PC MS-DOS in 1994. Like its predecessor (The Black Gate), Pagan goes for a darker, more mature tone than most of the previous Ultima games, and it is also more puzzle and action-oriented.

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Ultima VII: The Black Gate, Super Nintendo

The only version of Ultima VII: The Black Gate that is available for any system other than the PC is the Super Nintendo port, first released by FCI/Pony Canyon in 1994. It is a much simplified version of the game, but is still fun to play if you like old school RPGs.

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Ultima VII Part Two: Serpent Isle, PC

Serpent Isle is an oddity in the Ultima series in that it is a direct sequel to the previous game – Ultima VII: The Black Gate – which uses the same game engine, but with a few enhancements. It was published by Origin Systems in 1993 and only ever appeared on the PC, running under MS-DOS.

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Ultima VII: The Black Gate, PC

Ultima VII: The Black Gate is the seventh game in the Ultima series and the first part of the “Age of Armageddon” trilogy, and was first released for PC MS-DOS by Origin Systems in 1992. The game is highly-rated among RPG fans and even series creator, Richard Garriott, describes Ultima VII as “the most masterfully-executed” of the Ultima series.

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Castle Master II: The Crypt, PC

The sequel to Castle Master continues where the first game left off: you’re still trapped inside Eternity Castle and must escape to finally complete your quest.

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