Parker Brothers published an Apple II version of Robert Jaeger‘s classic platform game, Montezuma’s Revenge, in 1984.
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Quake, Nintendo 64
id Software‘s formidable Quake was ported to the Nintendo 64 by Midway, and first published in 1996. And it is an excellent port of the classic First-Person Shooter.
Wizard’s Lair, MSX
Steve Crow‘s superb tribute to Atic Atac, Wizard’s Lair, was released for the MSX by Bubble Bus Software in 1986.
Phantasy Star Online, Dreamcast
Phantasy Star Online was developed by Sonic Team and published by Sega in 2000 for the Dreamcast. The game is an online/offline JRPG in the style of the previous Phantasy Star games, and is much-celebrated. We’re looking at PSO “Version 2” here, which came out in 2001, with expanded content.
Alien 3, Game Boy
Now this is an interesting departure from the majority of Alien 3 games of the time… It’s an overhead scrolling adventure, rather than a side-scrolling shooter.
Developed by British firm B.I.T.S. (aka Bits Studios) and published by LJN in North America and Acclaim in Japan in 1993, Alien 3 on the Game Boy sees you playing Ripley, on Fury 161, and the similarity to the film ends there… LOL.
Super Hero, Amstrad CPC
Codemasters‘ 1988 release for the Amstrad, Super Hero, sounds innocuous, but it marked the return of pixel artist Bernie Drummond, after Head Over Heels and Batman, but before Monster Max. Which was always a cause for celebration, in my humble opinion. RIP Bernie.
Super Hero is similar to Ultimate Play the Game‘s Nightshade, or Gunfright, in that the isometric backgrounds scroll around on occasion. Not all the time. Some rooms are static, Knight Lore-style.
Quake, Sega Saturn
The Sega Saturn port of Quake was apparently the first official console port of id Software‘s classic 3D shooter. And, while it plays quite well, it looks kinda ugly.
Saturn Quake was developed by Lobotomy Software and published by Sega in 1997.
Arcane Dimensions, PC
This groundbreaking Quake mod was first released in 2015 and it has gradually increased in stature since. It’s an amazing achievement, and still incredible to play now. If you like First-Person Shooters and have never tried Arcane Dimensions before then I urge you to give it a try.
Cadaver, Amiga
Created by The Bitmap Brothers and published by Image Works in 1990, Cadaver is an isometric platform/action game with puzzle elements, but with Dan Malone‘s distinctive artwork adorning it. We’re looking at the Amiga version here today, but it also came out for the Atari ST and PC MS-DOS.
Montezuma’s Revenge, Sega Master System
Developed by Utopia Software and published for the Sega Master System in 1989, Montezuma’s Revenge is a nice surprise for anyone looking for a decent 8-bit ‘hidden gem’ to play now. It’s a remake of Robert Jaeger‘s classic platform game, but with updated graphics, making them look more realistic than the chunky versions seen in the Atari 8-bit original.