Gradius 2 (aka Nemesis 2) is a sequel to the classic Gradius/Nemesis and was published for the MSX in 1987. This game is, however, unrelated to the actual arcade game sequel, Gradius II, and is a separate game in its own right in the Gradius/Nemesis series.
Monthly Archives: November 2021
Gradius – also known as Nemesis in some regions – was one of the first progressive weapons shooters to come out in arcades, and it was a big hit in 1985 when it was first released.
This led to the game being converted to many home computer systems, including the MSX, which was programmed by Konami themselves. So the game is unsurprisingly very good; very authentic, and with graphics and gameplay that push the MSX quite hard (I wouldn’t say “to its limits”, because I’m not a marketing a-hole, but it does push first-generation MSXes a fair degree).
Wonder Boy III: The Dragon’s Trap, Sega Master System
Wonder Boy III: The Dragon’s Trap is a platform adventure with RPG elements and it is considered to be one of the best games on the Master System. It was developed by Westone and published by Sega in 1989.
Continue reading Wonder Boy III: The Dragon’s Trap, Sega Master System
Wonder Boy III: Monster Lair, Arcade
There were two Wonder Boy sequels released in 1988 – both prefixed with the title “Wonder Boy III“. There was this game – Wonder Boy III: Monster Lair – released into arcades, and also Wonder Boy III: The Dragon’s Trap for the Sega Master System. Both were developed by Westone and published by Sega.
Wonder Boy in Monster Land, Arcade
The 1987 sequel to Wonder Boy, Wonder Boy in Monster Land, is a platform adventure game with RPG elements. It was developed by Westone and manufactured for arcades by Sega.
Wonder Boy, Arcade
Developed by Escape (who would later become Westone), Wonder Boy is a straightforward run-and-jump-left-to-right-to-reach-the-goal platform game featuring a blonde-haired, semi-naked cave-boy who is trying to rescue his girlfriend, Tina, from the clutches of the “The Dark King”.
Slap Fight, Arcade
Slap Fight is a vertically-scrolling, progressive weapons shoot ’em up developed by Taoplan and manufactured by Taito 1986. It’s also known as “Alcon” in the US.
Project Firestart, Commodore 64
Developed by Dynamix and published by Electronic Arts in 1988, Project Firestart is a science fiction survival horror game set on a research station orbiting Saturn’s moon, Titan, in 2061. It is considered to be one of the first survival horror games ever made, and is often cited as pioneering many conventions of the genre.
The Lord of the Rings, ZX Spectrum
Developed by Beam Software and published by Melbourne House in 1986, The Lord of the Rings is a text adventure game made by essentially the same team who created the classic Spectrum text adventure, The Hobbit.
Was it the first official Lord of the Rings game ever made? Possibly. There were definitely many unofficial Lord of the Rings rip-off games on the market before this, but this is arguably the first properly-licensed Lord of the Rings game for home computers.
E.T.: Interplanetary Mission, PlayStation
Known as E.T. the Extra-Terrestrial: The 20th Anniversary in Europe, Interplanetary Mission is an isometric action adventure featuring the famous movie character, E.T. And, while the game is no classic, it is at least much better than the infamous Atari 2600 game from 1982. In fact: it’s not too bad at all.