Tag Archives: Retro Gaming History

System Shock: Enhanced Edition, PC

This enhanced edition of the classic sci-fi RPG, System Shock, was developed by Nightdive Studios and first released in 2023. What Nightdive has done is bring the original 1994 classic into the modern age, with high definition graphics and a boatload of quality-of-life features.

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System Shock, PC

This is the original VGA/SVGA* version of System Shock, first released in 1994. The game was developed by Looking Glass Technologies and published by Origin Systems in North America and Electronic Arts in Europe.

*= System Shock was originally released in VGA (320×200 resolution), but was soon upgraded to SVGA (640×480 resolution) via patches and re-releases. I’m showing both the VGA and SVGA versions here.

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Unreal Tournament 2004, PC

Epic GamesUnreal Tournament 2004 is the third game in the Unreal Tournament series, and is an updated version of its predecessor, Unreal Tournament 2003.

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Batman: Arkham Asylum, PC

Batman: Arkham Asylum is an award-winning action game based on the DC Comics character, Batman. It was developed by London-based Rocksteady Studios and published in 2009 by Warner Bros. Interactive Entertainment and Eidos Interactive, for PC, PS3, PS4, XBox 360, XBox One, Mac OS X and Nintendo Switch.

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Diablo II: Lord of Destruction, PC

This is the expanded version of Diablo II, called Lord of Destruction, released by Blizzard in 2001.

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Poster Paster, Commodore 64

Poster Paster is a unique game from Bridlington-based Taskset, first published for the C64 in 1984. It stars player character “Bill Stickers“, who must paste up posters for a living.

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Jump Bug, Arcade

Jump Bug is a 1981 arcade game developed by Alpha Denshi, under contract with Hoei Corporation, and was distributed by Sega in Europe and Japan, and Rock-Ola in North America, and it’s still very much a fun game to play nowadays.

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Pac-Man, Atari 2600

The Atari 2600 version of Namco‘s classic Pac-Man is notorious for being terrible… And it is truly rubbish… The animation of Pac-Man himself is awful, the ghosts flicker horribly*, the transition from a vertical maze to a horizontal one has not been well-handled, and the general all-round authenticity of the game is highly questionable…

*= Which is why I’ve chosen to alter some of these grabs, to give a better representation of the game, as seen on-screen.

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