Tag Archives: film tie-in

Lethal Weapon, Super Nintendo

The Super Nintendo version of Lethal Weapon – based on the 1987 film of the same name – was developed by Ocean Software and first released in 1992. The game was released in conjunction with the film Lethal Weapon 3 and features scenes inspired by all three films.

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No Escape, Megadrive/Genesis

No Escape was developed by Bits Corporation, and published by Psygnosis for the Megadrive and SNES, in 1994. It is based on the science fiction action film of the same name, starring Ray Liotta and Lance Henriksen.

You play as inmate J.T. Robbins (a highly-trained ex-Marine), trying to escape Absolom penal colony island.

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Godzilla: Monsters Attack, Game Gear

Godzilla: Monsters Attack on the Game Gear was only ever released in Japan (as “Gojira: Kaijuu Daishingeki“) in 1995, but a fan translation thankfully makes the game playable to non Japanese speakers. Surprisingly, this is a turn-based strategy game, and not an action game or a beat ’em up.

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The Addams Family, Game Gear

The Sega Game Gear got a version of the movie-licensed platform game, The Addams Family, in 1993. This one was programmed by Arc Developments, and not by Ocean Software (who had done most of the other versions). It was published in North America and Europe by Flying Edge, and by Acclaim in Japan.

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James Bond 007: The Duel, Game Gear

Developed by a company called “The Kremlin“, and published by Domark in Europe and Tengen in Japan, James Bond 007: The Duel is a Sega-only scrolling action game that was released for the Game Gear in 1993. The game was also released for the Megadrive/Genesis and the Master System, but for no other consoles.

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The Addams Family, TurboGrafx CD

The Addams Family for TurboGrafx-CD was developed by ICOM Simulations, Inc. and first published by NEC Technologies in 1991. It does not follow the template of all the Ocean ports of this game. It instead does its own thing entirely and takes advantage of the audio streaming from the CD by adding lots more sound and speech. Which gives it a distinctive “talkie” feel.

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The Addams Family, Megadrive/Genesis

The Megadrive version of Ocean Software‘s The Addams Family is excellent – definitely on-par with the SNES version; arguably even better because it has a nice little intro animation that the SNES version doesn’t have.

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The Addams Family, Amiga

The Amiga version of Ocean‘s classic platform game, The Addams Family, was created by an internal team at Ocean Software in Manchester in 1992, working on multiple ports simultaneously, and trying their best to make great games under pressure.

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The Addams Family, Amstrad CPC

The 1992 Amstrad CPC version of Ocean‘s ubiquitous The Addams Family is probably the ugliest out of all the versions. The chunky pixels and small play window certainly don’t make for much to look at.

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