Tag Archives: film tie-in

Nosferatu the Vampyre, Amstrad CPC

This Amstrad CPC conversion of the classic ZX Spectrum game definitely benefits from having better use of colour than the original. It also runs a little faster than the Speccy version, which makes it slightly more playable.

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The Goonies, Commodore 64

Released the same year as Richard Donner‘s classic adventure comedy film of the same name, The Goonies by Datasoft is a multi-screen action adventure game for one or two players.

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Nightbreed, ZX Spectrum

Nightbreed is a relatively obscure movie license from Ocean Software, based on the Clive Barker film of the same name (which was based on his 1988 book, Cabal). It was designed and programmed by Chris Kerry and Mark Rogers.

Chris Kerry you might remember from Jack and the Beanstalk and Monty Is Innocent infamy; Mark Rogers had programmed a number of games by this point, including Avenger and Run the Gauntlet.

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Rambo: First Blood Part II, Commodore 64

Rambo: First Blood Part II, by Ocean Software, is a legendary Commodore 64 game without much substance. People revere the music (by Martin Galway), and also like the simple 360 shooter gameplay, but the truth is: this is an example of an early video game without much to do, and what there is is rather simplistic.

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Nosferatu the Vampyre, ZX Spectrum

By 1986 the ZX Spectrum was awash with isometric action/adventures games. After the success of Ultimate Play The Game‘s Knight Lore, everyone was trying to make and release them.

Looking back now I would have to say that many of the so-called “clones” were actually very good, although few were outstanding.

Piranha‘s Nosferatu the Vampyre was one of the few outstanding ones, it having been created by Spectrum veteran game design team Design Design, and it also being an interesting take on the classic tale of vampirism written by Bram Stoker (actually this game being based on the 1979 film starring Klaus Kinski).

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