The Atari ST conversion of Ghouls ‘N Ghosts is pretty ugly.
The Commodore 64 conversion of Ghouls ‘N Ghosts is surprisingly good, even though everything in it looks a bit tiny.
The Megadrive/Genesis conversion of Ghouls ‘N Ghosts is one of the very best conversions out there. In my opinion, second only to Super Ghouls ‘N Ghosts on the SNES (and of course the original arcade game).
Released in 1994, Ravenloft: Strahd’s Possession was developed by DreamForge Intertainment for Strategic Simulations Inc. and was distributed by US Gold in the UK.
I remember it well because I reviewed it for PC Player magazine back in the day.
A direct follow-up to Castle Master, published by Incentive Software in 1990 and again using the Freescape Engine – one of the earliest 3D game engines.
The fourth Freescape game, Castle Master, was developed – not by Major Developments this time – but by Teque Software Development. It was published by Incentive Software in 1990.
Palace Software‘s 1985 release Cauldron is one of those game that looks great, but is so difficult that it is not much fun to play overall.
Another great film turned into video game kitty litter! This one in 1984, by Palace Software.