Lonesome Road is the fourth and final story-based DLC for the classic RPG/shooter, Fallout: New Vegas, and was first released in September 2011. It’s meant for players who are level 25 or higher and begins with you being contacted by the original Courier Six – a man called Ulysses – who promises to tell you important information about the Platinum Chip and why he refused to deliver it.
Old World Blues was the third story-based DLC to be released for Fallout: New Vegas and first came out on 19th July 2011. It is definitely the weirdest and funniest of the FNV DLCs and contains some hilarious dialogue, bizarre enemies, and strange settings, and it is considered by many Fallout: New Vegas players to be the best of the DLCs (I’d disagree, though – I think Dead Money is better).
One of six DLCs released for Fallout: New Vegas, Honest Hearts was initially released in May 2011 and sees The Courier setting out on a trading expedition to Utah’s Zion National Park with the Happy Trails Caravan crew.
Dead Money is a DLC for Fallout: New Vegas that was first released in 2010 for the XBox 360, and later for PC and PlayStation 3 in 2011. It was one of six DLCs released for Fallout: New Vegas, and for my (dead) money it is by far the best.
The funniest thing about this 1993 arcade game from Sega is that it is based on a film in which guns are decidedly absent. In fact: David Fincher‘s Alien 3 makes a point of removing guns from the story, because the characters exist on a prison planet where guns are not allowed. That said: I think many people would have preferred it if the film had had guns in it, so Alien 3: The Gun could be seen as something of a wish fulfilment for those who didn’t like the film.
Silent Hill: Homecoming was developed by American company Double Helix Games and published by Konami in 2008. It was released for PlayStation 3, XBox 360 and Windows and is the sixth instalment in the Silent Hill series.
Silent Hill: Origins – the fifth part of the Silent Hill series – was developed by British company Climax Action (with the help of some outsourcing), and not Konami, so was the first Silent Hill game not developed in Japan. It was initially released for the PlayStation Portable in 2007 and this PlayStation 2 port followed later, in 2008.
Silent Hill: Origins is the fifth instalment of the Silent Hill series and the first Silent Hill game not developed in Japan. This game, known as Silent Hill Zero in Japan, is a prequel to the first Silent Hill and was developed by Climax Action and first published for the PlayStation Portable by Konami in 2007.
Silent Hill 4: The Room was once again developed by Team Silent (an internal dev team at Konami Tokyo), and was first published by Konami in 2004. The word on the street is that Silent Hill 4 initially began life as a concept outside of the Silent Hill series and was later made canon when the devs decided to incorporate it. It plays differently to the previous three Silent Hill games, but does have the same DNA, mixing first-person exploration with the familiar third-person survival horror gameplay.
Whereas the second Silent Hill was more of a ‘spiritual successor’ to the first game, the third Silent Hill is a direct sequel to Silent Hill [one], continuing the story, but with new characters, enemies and locations. As well as re-visiting places familiar to those who’ve played the first game.