Tag Archives: futuristic

Crisis Core: Final Fantasy VII, PSP

Published by Square Enix in 2007, Crisis Core: Final Fantasy VII is a Sony PSP exclusive that pays tribute to the classic Final Fantasy VII, but with a different style of combat. It was released for the 10th anniversary of FF7.

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Wipeout Pure, PSP

Published by Sony in 2005, Wipeout Pure was a launch release for the PlayStation Portable in North America. Because of that it was originally lacking a few features that were included in the later European release.

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Star Wars: Knights of the Old Republic II – The Sith Lords, PC

Developed by Obsidian and published by LucasArts in 2004, Knights of the Old Republic II: The Sith Lords is a fitting sequel to one of the best Star Wars games of all time.

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Star Wars: Knights of the Old Republic, PC

LucasArts/Bioware‘s 2003 release, Knights of the Old Republic, is thought by some to be the best Star Wars game ever made.

It’s a hardcore RPG in the style of Neverwinter Nights (also by Bioware) and other realtime/turn-based hybrids of the early 2000s.

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The Terminator, Megadrive/Genesis

This 1992 release from Virgin Games is one of a number of video game adaptations of James Cameron‘s famous 1984 sci-fi film, The Terminator.

This particular adaptation was developed by British company Probe Software and is a fairly standard – though fun and playable – run and gun game, flicking through all the major settings of the movie with cut scenes in-between.

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Marsport, ZX Spectrum

Marsport is a futuristic adventure game in the style of Tir Na Nog and Dun Darach. It was published by Gargoyle Games in 1985.

Although it’s not related to the aforementioned two games in terms of characters or story, it is considered to be part of a trilogy with them, because they all share the same engine and gameplay features.

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Snatcher, Sega CD

Snatcher is a cyberpunk graphic adventure game created by Hideo Koijima (and his team) and released by Konami for the Sega CD in 1988. It is held in high regard by those who’ve played it.

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Normality, PC

A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.

In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.

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Impossible Mission 2025: The Special Edition, Amiga CD32

A 1994 re-imagining of the Dennis Caswell C64 classic, Impossible Mission, which should have been great, but due to some poor decisions taken by the developers it falls well short of the mark.

It feels like the developers haven’t properly understood what made the original Impossible Mission good in the first place…

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D/Generation, Amiga CD32

D/Generation was originally released for the PC, Amiga and Atari ST in 1991 and this CD32 conversion was released in 1993. It is a colourful isometric action/adventure game with titchy graphics, cool animation and absorbing gameplay.

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