Tag Archives: tile-based

These are games that feature movement on a tile-based grid system. With the player moving from one tile to another as a ‘step’ in a certain direction. Examples of ’tile-based’ games would be: Dungeon Master and Legend of Grimrock.

Advance Wars, Game Boy Advance

Advance Wars is turn-based tactical war game developed by Intelligent Systems and was first published in North America on September 10th 2001.

As everyone knows: the following day the world witnessed the horrific attacks on the World Trade Centre, and this tragic event resulted in the delay of Advance Wars being released to the rest of the world.

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StarTropics, NES

StarTropics is an action adventure game released by Nintendo in 1990. It was developed in Japan, but was only ever intended for released in North America and Europe, which is kinda weird, but that was the plan all along apparently…

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Death Mask, Amiga CD32

Death Mask was developed by Apache Software and published by Alternative Software in 1994. It was released on the Amiga and CD32 and is something of a Doom clone; although one that is split-screen multiplayer.

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Liberation: Captive 2, Amiga CD32

Tony Crowther‘s 1993 sequel to the classic Captive, Liberation: Captive 2 is a first-person action/RPG where you control a team of robots trying to rescue prisoners by looking for clues to their whereabouts, and by following leads to their location.

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Captive, Amiga

Captive is a classic Tony Crowther game, published by Mindscape in 1990. It is a futuristic, first-person RPG/action game in the style of Dungeon Master.

At first I didn’t really much like the game – I thought the graphics were dated and garish and the controls finicky – BUT… after a bit more reading/research I managed to get a foothold in the game and I really started to enjoy it.

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Dungeon Master: Theron’s Quest, PC Engine

Theron’s Quest is a modified version of the incredible Dungeon Master, released for the PC Engine in Japan in 1992 and the TurboGrafx-16 in North America in 1993.

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Stonekeep, PC

Stonekeep is a strange first-person Role-Playing Game, developed and published by Interplay Productions in 1995.

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Shining The Holy Ark, Sega Saturn

A direct follow-up to the classic Megadrive game, Shining in the Darkness, and arguably the best level-grinder on the Sega Saturn, the awkwardly-titled Shining the Holy Ark is a superb first-person, party-based RPG with turn-based combat.

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Crystals of Arborea, Amiga

Trees, trees, and more trees! That’s what you get when you explore the ancient island kingdom of Arborea. And with a name like that it is no surprise.

Crystals of Arborea is a real-time, first-person, tile-based, party-driven RPG with combat, exploration, and day/night scenes where the colours cycle to give you a nice atmospheric setting.

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Crystals of Arborea, PC

Crystals of Arborea is the predecessor to the Ishar series of games. It’s a first-person, tile-based RPG, with a character-based party system and turn-based combat.

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