Tag Archives: bats

The Addams Family, Game Gear

The Sega Game Gear got a version of the movie-licensed platform game, The Addams Family, in 1993. This one was programmed by Arc Developments, and not by Ocean Software (who had done most of the other versions). It was published in North America and Europe by Flying Edge, and by Acclaim in Japan.

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The Addams Family, TurboGrafx CD

The Addams Family for TurboGrafx-CD was developed by ICOM Simulations, Inc. and first published by NEC Technologies in 1991. It does not follow the template of all the Ocean ports of this game. It instead does its own thing entirely and takes advantage of the audio streaming from the CD by adding lots more sound and speech. Which gives it a distinctive “talkie” feel.

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The Addams Family, Game Boy

Holy moley… I don’t know what happened with the Game Boy version of The Addams Family, but somebody, somewhere dropped the ball with it. The game was developed by Ocean Software (like most of The Addams Family games), and first released in 1991, but unlike most of the other versions of this game: it looks terrible and plays even worse…

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H.E.R.O. Is Back 2, PC

The second H.E.R.O. tribute game from Luca Carminati was released for the PC in 2020. It is called “H.E.R.O. Is Back 2” and is an excellent update of John Van Ryzin‘s classic mine rescue game.

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H.E.R.O. Is Back, Commodore 64

Created by Luca Carminati and first released in 2025, H.E.R.O. Is Back is a homebrew continuation of John Van Ryzin‘s classic mine rescue game, H.E.R.O.

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Sam’s Journey, Commodore 64

Developed by Knights of Bytes and published by Protovision, Sam’s Journey is a super-polished platform game released for the C64 in 2025. It has numerous similarities to Super Mario World on the Super Nintendo, which is no bad thing, and features 27 levels, each with multiple sections.

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The Addams Family, Commodore 64

The C64 version of Ocean Software‘s ubiquitous The Addams Family is another decent platform game on the system. It was designed and programmed by Ivan Horn and Andrew Deakin and first released in 1992.

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Illusion of Gaia, Super Nintendo

Developed by Quintet and published by Enix in Japan in 1993, and by Nintendo, everywhere else, in 1994 and ’95. The later ‘Westernised‘ version was censored in places, but there are some good fan-patches of the uncut Japanese version available in English.

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Death Pit, ZX Spectrum

***CANNED GAME***

Death Pit was advertised extensively by Durell Software in 1985, but was never released. The completed full game has since been made available online, so you can still play it now.

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Castlevania Special

Konami‘s classic Castlevania series is a well-known and much-loved collection of horror-themed games that spans from 1986 to the present day, although some may feel that the series has been neglected in recent times.

Castlevania began its existence in the form of the Famicom Disk System game, Akumajō Dracula, and has undergone many iterations, across almost all video game systems, including in the arcades, on handhelds, and on home computers and consoles.

Here’s a list of all the official Castlevania games ever made. Plus a selection of some of the best fan-made games and hacks.

In celebration of a landmark video game series!

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