Tag Archives: bats

Gunple: Gunman’s Proof, Super Nintendo

Gunple: Gunman’s Proof was developed by Lenar and published by ASCII Corporation in 1997. It was one of the last games to be released for the SNES and was only ever released in Japan. An English fan translation does exist, though, which means that non Japanese speakers can enjoy this wonderful game.

In essence, Gunple could be described as ‘Zelda with guns’ or a ‘Wild West Zelda‘, because – graphically – the game does have a lot of similarities to Nintendo‘s classic A Link To the Past. In fact: some of the background graphics, in my opinion, appear to have been lifted from the aforementioned Zelda game, which in reality is no bad thing.

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Castlevania: Bloodlines, Megadrive/Genesis

Castlevania: Bloodlines was released for the Sega Megadrive by Konami in 1993. It was the only Castlevania game ever released for the Megadrive.

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First Samurai, Commodore 64

First released on the 16-bit Amiga and Atari ST in 1991, this 8-bit Commodore 64 conversion came later, in 1992. And – considering that it is stepping down a generation – the programmers did a good job of retaining what made the originals so good.

Platform action – lots of swords! Leaping around like a lunatic! Climbing cliff faces. Killing monsters – discovering secrets! Atmospheric SID tunes. What more could you want? 🙂

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First Samurai, Amiga

Published by Image Works in 1991, First Samurai is a decent side-scrolling platform/action game that first came out on the Amiga and Atari ST, before being converted to others systems later.

Programmed by Raffaele Cecco, co-designed by Vivid Image and Mr. Cecco, with graphics by Teoman Irmak and sound by Nick Jones, it is a sterling effort.

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Dragon Skulle, Commodore 64

Dragon Skulle is the fourth and final game in the Sir Arthur Pendragon series, from legendary publisher Ultimate Play The Game. It was first released in 1985 and actually received lukewarm reviews in much of the press at the time.

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Midnight Mutants, Atari 7800

Released only in North America on the Atari 7800 in 1990, Midnight Mutants is a free-roaming, scrolling action adventure with isometric graphics. It was developed by Radioactive Software and the box art features a likeness of Al Lewis, dressed as Grandpa Munster, who plays the role of “Grampa” in this game.

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Castlevania: Aria of Sorrow, Game Boy Advance

The third and final Castlevania game on the Game Boy Advance, Aria of Sorrow was first published by Konami in 2003.

Development was again led by Producer Koji Igarashi (who had previously worked on Symphony of the Night), and the end result is another brilliant and varied mix of platforming and RPG, with challenging enemies and boss battles.

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Castlevania: Harmony Of Dissonance, Game Boy Advance

The second Castlevania game released for the Game Boy Advance, Harmony of Dissonance was published by Konami in 2002.

In this game you play as Juste Belmont, a direct descendant of Simon Belmont – the protagonist from the first Castlevania. And – for some reason – he has a blue glow around him, and a blue trail, that he leaves in his wake as he moves…

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Castlevania: Circle of the Moon, Game Boy Advance

Castlevania: Circle of the Moon was the first Castlevania game released for the Game Boy Advance. It was developed by Konami‘s Kobe division and released in 2001.

Circle of the Moon was also a launch title for the GBA and went on to sell over one million physical units worldwide.

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Zoda’s Revenge: StarTropics II, NES

The 1994 sequel to StarTropics, Zoda’s Revenge again features the red-haired hero, Mike Jones, only this time he’s on a time-travelling adventure searching to find a series of puzzles shapes called “Tetrads”.

These Tetrads are actually a nod to Tetris, and in the Virtual Console re-release of StarTropics II their names have been changed to “Blocks”, probably to avoid any legal problems. But anyway, I digress…

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